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// This file is generated automatically. All manually added changes will be removed when running the Converter.
// GM Island Cave mobs

028-3,51,49,22,15|monster|Silkworm|1035,10,30000ms,3000ms,Mob028-3::On1035
028-3,43,35,1,1|monster|EvilMushroom|1013,3,40000ms,5000ms,Mob028-3::On1013
028-3,27,31,1,1|monster|EvilMushroom|1013,3,40000ms,5000ms,Mob028-3::On1013
028-3,50,49,61,60|monster|Bat|1017,10,60000ms,10000ms,Mob028-3::On1017


028-3,0,0,0|script|Mob028-3|32767
{
    end;

On1013:
    set @mobID, 1013;
    callfunc "MobPoints";
    end;

On1017:
    set @mobID, 1017;
    callfunc "MobPoints";
    end;

On1035:
    set @mobID, 1035;
    callfunc "MobPoints";
    end;
}