027-2,25,100,0|script|#DoorIn|45,1,1
{
set @Graveyard_Inn_MASK, NIBBLE_0_MASK;
set @Graveyard_Inn_SHIFT, NIBBLE_0_SHIFT;
set @reid, ((QUEST_Graveyard_Inn & @Graveyard_Inn_MASK) >> @Graveyard_Inn_SHIFT);
if (@reid >= 6) goto L_Warp;
message strcharinfo(0), "The door is locked.";
end;
L_Warp:
warp "027-2", 27, 99;
set @reid, 0;
end;
}
// TODO replace this with a plain warp
027-2,26,99,0|script|#DoorOut-gyinn|45,1,1
{
warp "027-2", 23, 98;
end;
}