// Ice Cave level 1
020-3.gat,0,0,0,0 monster Bat 1017,20,0,0,Mob12::OnBat
020-3.gat,0,0,0,0 monster Pinkie 1018,10,0,0,Mob12::OnPinkie
020-3.gat,0,0,0 script Mob12 -1,{
OnBat:
set @mobID, 1017;
callfunc "MobPoints";
break;
OnPinkie:
set @mobID, 1018;
callfunc "MobPoints";
break;
end;
}