// This file is generated automatically. All manually changes will be removed when running the Converter.
// Ice cave mobs
020-3.gat,40,36,29,4|monster|Bat|1017,1,100000,30000,Mob020-3::On1017
020-3.gat,40,49,34,7|monster|Violet|1018,1,100000,30000,Mob020-3::On1018
020-3.gat,0,0,0,0|monster|Bat|1017,20,0,0,Mob020-3::On1017
020-3.gat,0,0,0,0|monster|Pinkie|1018,10,0,0,Mob020-3::On1018
020-3.gat,0,0,0|script|Mob020-3|-1,{
On1017:
set @mobID, 1017;
callfunc "MobPoints";
end;
On1018:
set @mobID, 1018;
callfunc "MobPoints";
end;
end;
}