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path: root/world/map/npc/019-1/_mobs.txt
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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Snow field mobs

019-1.gat,0,0,0,0	monster	Fluffy	1020,100,100000,30000,Mob019-1::On1020


019-1.gat,0,0,0	script	Mob019-1	-1,{
On1020:
	set @mobID, 1020;
	callfunc "MobPoints";
	break;

	end;
}