// This file is generated automatically. All manually changes will be removed when running the Converter.
// Woodland Hills mobs
017-1.gat,0,0,0,0|monster|Clover|1037,2,0,1000,Mob017-1::On1037
017-1.gat,29,29,19,12|monster|GambogeHerb|2033,1,0,25000,Mob017-1::On2033
017-1.gat,91,25,76,8|monster|Loghead|2027,3,5000,60000,Mob017-1::On2027
017-1.gat,31,48,19,12|monster|Loghead|2027,3,5000,60000,Mob017-1::On2027
017-1.gat,0,0,0,0|monster|Butterfly|1055,10,30,20,Mob017-1::On1055
017-1.gat,0,0,0|script|Mob017-1|-1,{
On1037:
set @mobID, 1037;
callfunc "MobPoints";
end;
On1055:
set @mobID, 1055;
callfunc "MobPoints";
end;
On2027:
set @mobID, 2027;
callfunc "MobPoints";
end;
On2033:
set @mobID, 2033;
callfunc "MobPoints";
end;
end;
}