// Map: 015-1
// This is South-West Woodland.
//
015-1.gat,0,0,0,0 monster LogHead 1025,40,0,0,Mob31::OnLogHead
015-1.gat,0,0,0,0 monster SpikyMushroom 1019,20,0,0,Mob31::OnSpikyMushroom
015-1.gat,0,0,0,0 monster PinkFlower 1014,20,0,0,Mob31::OnPinkFlower
015-1.gat,0,0,0,0 monster Gamboge 1031,5,0,0,Mob31::OnGamboge
015-1.gat,0,0,0,0 monster Alizarin 1032,5,0,0,Mob31::OnAlizarin
015-1.gat,0,0,0,0 monster Mauve 1029,4,270000,180000,Mob31::OnMauve
015-1.gat,0,0,0,0 monster SilkWorm 1035,7,15000,7000,Mob31::onSilkWorm
015-1.gat,0,0,0,0 monster Squirrel 1038,30,20,10,Mob31::OnSquirrel
015-1.gat,0,0,0 script Mob31 -1,{
OnLogHead:
set @mobID, 1025;
callfunc "MobPoints";
break;
OnSpikyMushroom:
set @mobID, 1019;
callfunc "MobPoints";
break;
OnPinkFlower:
set @mobID, 1014;
callfunc "MobPoints";
break;
OnMauve:
set @mobID, 1029;
callfunc "MobPoints";
break;
OnGamboge:
set @mobID, 1031;
callfunc "MobPoints";
break;
OnAlizarin:
set @mobID, 1032;
callfunc "MobPoints";
break;
OnSilkWorm:
set @mobID, 1035;
callfunc "MobPoints";
break;
OnSquirrel:
set @mobID, 1038;
callfunc "MobPoints";
break;
end;
}