// This file is generated automatically. All manually changes will be removed when running the Converter.
// Woodland mobs
015-1.gat,0,0,0,0|monster|CloverPatch|1037,2,100000,1000,Mob015-1::On1037
015-1.gat,0,0,0,0|monster|Butterfly|1055,10,30,20,Mob015-1::On1055
015-1.gat,0,0,0,0|monster|Squirrel|1038,30,20,10,Mob015-1::On1038
015-1.gat,0,0,0,0|monster|LogHead|1025,40,0,0,Mob015-1::On1025
015-1.gat,0,0,0,0|monster|SpikyMushroom|1019,20,0,0,Mob015-1::On1019
015-1.gat,0,0,0,0|monster|PinkFlower|1014,20,0,0,Mob015-1::On1014
015-1.gat,0,0,0,0|monster|GambogePlant|1031,5,0,0,Mob015-1::On1031
015-1.gat,0,0,0,0|monster|AlizarinPlant|1032,5,0,0,Mob015-1::On1032
015-1.gat,0,0,0,0|monster|Silkworm|1035,7,15000,7000,Mob015-1::On1035
015-1.gat,0,0,0,0|monster|MauvePlant|1029,4,270000,180000,Mob015-1::On1029
015-1.gat,0,0,0|script|Mob015-1|-1,
{
On1014:
set @mobID, 1014;
callfunc "MobPoints";
end;
On1019:
set @mobID, 1019;
callfunc "MobPoints";
end;
On1025:
set @mobID, 1025;
callfunc "MobPoints";
end;
On1029:
set @mobID, 1029;
callfunc "MobPoints";
end;
On1031:
set @mobID, 1031;
callfunc "MobPoints";
end;
On1032:
set @mobID, 1032;
callfunc "MobPoints";
end;
On1035:
set @mobID, 1035;
callfunc "MobPoints";
end;
On1037:
set @mobID, 1037;
callfunc "MobPoints";
end;
On1038:
set @mobID, 1038;
callfunc "MobPoints";
end;
On1055:
set @mobID, 1055;
callfunc "MobPoints";
end;
end;
}