// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Hermit's Cave mobs
011-3,0,0,0,0|monster|Bat|1017,10,0ms,0ms,Mob011-3::On1017
011-3,0,0,0,0|monster|Silkworm|1035,3,60000ms,30000ms,Mob011-3::On1035
011-3,0,0,0|script|Mob011-3|-1
{
end;
On1017:
set @mobID, 1017;
callfunc "MobPoints";
end;
On1035:
set @mobID, 1035;
callfunc "MobPoints";
end;
}