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// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Hermit's Cave mobs

011-3,0,0,0,0|monster|Bat|1017,10,0ms,0ms,Mob011-3::On1017
011-3,0,0,0,0|monster|Silkworm|1035,3,60000ms,30000ms,Mob011-3::On1035


011-3,0,0,0|script|Mob011-3|-1
{
    end;

On1017:
    set @mobID, 1017;
    callfunc "MobPoints";
    end;

On1035:
    set @mobID, 1035;
    callfunc "MobPoints";
    end;
}