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path: root/world/map/npc/010-2/_import.txt
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// Map 010-2: Dimond's Cove
// This file is generated automatically. All manually added changes will be removed when running the Converter.
map: 010-2
npc: npc/010-2/_mobs.txt
npc: npc/010-2/_nodes.txt
npc: npc/010-2/_warps.txt
npc: npc/010-2/band.txt
npc: npc/010-2/chef.txt
npc: npc/010-2/dimonds.txt
npc: npc/010-2/doug.txt
npc: npc/010-2/loratay.txt
npc: npc/010-2/workers.txt