// Nicholas' Apprentice and Armorsmith
009-2,183,57,0|shop|#PeterShop|127,Knife:*1,SharpKnife:*1,Dagger:*1
009-2,183,57,0|script|Peter|157
{
set @peter_chain_mail_coal, 10;
set @peter_chain_mail_ingot, 5;
set @peter_chain_mail_money, 20000;
set @peter_light_plate_coal, 20;
set @peter_light_plate_ingot, 10;
set @peter_light_plate_money, 50000;
set @peter_warlord_plate_coal, 30;
set @peter_warlord_plate_ingot, 15;
set @peter_warlord_plate_money, 100000;
set @peter_warlord_boots_coal, 16;
set @peter_warlord_boots_ingot, 8;
set @peter_warlord_boots_money, 35000;
mes "[Peter]";
mes "\"Hello, I am Peter, apprentice to Nicholas.\"";
next;
mes "\"I can make you some sturdy armor: you must give me Iron Ingots to craft with and some gold pieces for my efforts.\"";
next;
mes "[Peter]";
mes "\"What would you like me to make?\"";
menu
"Chain Mail ("+@peter_chain_mail_coal+" coal, "+@peter_chain_mail_ingot+" ingots and "+@peter_chain_mail_money+" GP).", L_Peter_Chain_Mail,
"Light Plate ("+@peter_light_plate_coal+" coal, "+@peter_light_plate_ingot+" ingots and "+@peter_light_plate_money+" GP).", L_Peter_Light_Plate,
"Warlord Plate ("+@peter_warlord_plate_coal+" coal, "+@peter_warlord_plate_ingot+" ingots and "+@peter_warlord_plate_money+" GP).", L_Peter_Warlord_Plate,
"Do you know anything else than armor crafting?", L_Peter_New_Skills,
"Do you have anything else for sale?", L_Shop,
"Nevermind.", L_Close;
L_Peter_Chain_Mail:
set @peter_crafting_coal, @peter_chain_mail_coal;
set @peter_crafting_iron_ingot, @peter_chain_mail_ingot;
set @peter_crafting_money, @peter_chain_mail_money;
set @peter_crafting_item$, "ChainmailShirt";
callsub S_Peter_Get_Smithery_Item;
goto L_Close;
L_Peter_Light_Plate:
set @peter_crafting_coal, @peter_light_plate_coal;
set @peter_crafting_iron_ingot, @peter_light_plate_ingot;
set @peter_crafting_money, @peter_light_plate_money;
set @peter_crafting_item$, "LightPlatemail";
callsub S_Peter_Get_Smithery_Item;
goto L_Close;
L_Peter_Warlord_Plate:
set @peter_crafting_coal, @peter_warlord_plate_coal;
set @peter_crafting_iron_ingot, @peter_warlord_plate_ingot;
set @peter_crafting_money, @peter_warlord_plate_money;
set @peter_crafting_item$, "WarlordPlate";
callsub S_Peter_Get_Smithery_Item;
goto L_Close;
L_Peter_New_Skills:
mes "[Peter]";
mes "\"Actually, Nicholas, my master, taught me new smithery techniques.";
mes "My very first creation are new kind of steel boots. Interested ? That would be "+@peter_warlord_boots_coal+" Coals, "+@peter_warlord_boots_ingot+" Iron Ingots and "+@peter_warlord_boots_money+" GP.\"";
menu
"Sure!", L_Peter_Warlord_Boots,
"No thanks, that sounds too heavy for me.", L_Close;
L_Shop:
close2;
shop "#PeterShop";
L_Peter_Warlord_Boots:
set @peter_crafting_coal, @peter_warlord_boots_coal;
set @peter_crafting_iron_ingot, @peter_warlord_boots_ingot;
set @peter_crafting_money, @peter_warlord_boots_money;
set @peter_crafting_item$, "WarlordBoots";
callsub S_Peter_Get_Smithery_Item;
goto L_Close;
S_Peter_Get_Smithery_Item:
if (Zeny < @peter_crafting_money)
goto L_Peter_NotEnough_Zeny;
if (countitem("IronIngot") < @peter_crafting_iron_ingot)
goto L_Peter_NotEnough_Ingot;
if (countitem("Coal") < @peter_crafting_coal)
goto L_Peter_NotEnough_Coal;
getinventorylist;
if (@inventorylist_count == 100)
goto L_Peter_TooMany;
set Zeny, Zeny - @peter_crafting_money;
delitem "IronIngot", @peter_crafting_iron_ingot;
delitem "Coal", @peter_crafting_coal;
getitem @peter_crafting_item$, 1;
mes "[Peter]";
mes "\"Here you go!\"";
return;
L_Peter_NotEnough_Zeny:
mes "[Peter]";
mes "\"You don't have enough gold.\"";
goto L_Close;
L_Peter_NotEnough_Ingot:
mes "[Peter]";
mes "\"You don't have enough ingots.\"";
goto L_Close;
L_Peter_NotEnough_Coal:
mes "[Peter]";
mes "\"You don't have enough Coal.\"";
goto L_Close;
L_Peter_TooMany:
mes "[Peter]";
mes "\"You have too much stuff. Please get rid of something if you want some armor.\"";
goto L_Close;
L_Close:
// Clear all local variables
set @peter_chain_mail_coal, 0;
set @peter_chain_mail_ingot, 0;
set @peter_chain_mail_money, 0;
set @peter_light_plate_coal, 0;
set @peter_light_plate_ingot, 0;
set @peter_light_plate_money, 0;
set @peter_warlord_plate_coal, 0;
set @peter_warlord_plate_ingot, 0;
set @peter_warlord_plate_money, 0;
set @peter_warlord_boots_coal, 0;
set @peter_warlord_boots_ingot, 0;
set @peter_warlord_boots_money, 0;
set @peter_crafting_coal, 0;
set @peter_crafting_iron_ingot, 0;
set @peter_crafting_money, 0;
set @peter_crafting_item$, "";
close;
}