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path: root/world/map/npc/005-3/_mobs.txt
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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Snake pit mobs

005-3.gat,0,0,0,0|monster|Snake|1010,175,0,0,Mob005-3::On1010


005-3.gat,0,0,0|script|Mob005-3|-1,{
On1010:
    set @mobID, 1010;
    callfunc "MobPoints";
    end;

    end;
}