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path: root/world/map/npc/003-4/_mobs.txt
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// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Beach mobs

003-4,158,68,28,96|monster|GiantMaggot|1006,10,100000ms,30000ms
003-4,0,0,0,0|monster|SeaSlime|1033,15,100000ms,30000ms
003-4,120,31,22,22|monster|SeaSlime|1033,5,100000ms,30000ms
003-4,119,68,105,101|monster|GreenSlime|1005,35,100000ms,30000ms
003-4,134,69,76,71|monster|RedScorpion|1004,20,100000ms,30000ms
003-4,35,25,10,3|monster|MountainSnake|1026,1,700000ms,600000ms