//
002-3.gat,85,97,6|script|Naem|109,{
if (FLAGS & FLAG_GOT_NAEM_GLOVES) goto L_Naem_Complete;
if (FLAGS & FLAG_OPENED_UNDERGROUND) goto L_Naem_Gloves;
if (TMW_Quest == 34) goto L_Naem_Code;
if (TMW_Quest == 33) goto L_Naem_Lt;
if (TMW_Quest == 32) goto L_Naem_Memory;
if (TMW_Quest > 29) && (TMW_Quest < 31)goto L_Naem_Great;
if (TMW_Quest == 29) goto L_Naem_Waits_3;
if (TMW_Quest == 28) goto L_Naem_Help_3;
if (TMW_Quest == 27) goto L_Naem_Waits_2;
if (TMW_Quest == 26) goto L_Naem_Help_2;
if (TMW_Quest == 25) goto L_Naem_Waits_1;
if (TMW_Quest == 24) goto L_Naem_Help_1;
if (TMW_Quest == 22) goto L_Naem_Cool;
if (TMW_Quest == 21) goto L_Naem_Okay;
mes "[Naem]";
mes "\"I'm just mining away here. Lots of work to do.\"";
close;
L_Naem_Okay:
set TMW_Quest, 22;
mes "[Naem]";
mes "\"Oh, hello there. Nickos wanted you to check on me? Yeah, you can tell him I'm okay.\"";
close;
L_Naem_Cool:
mes "[Naem]";
mes "\"Yeah, I'm cool. Just mining away here.\"";
close;
L_Naem_Help_1:
set TMW_Quest, 25;
mes "[Naem]";
mes "\"Oh, you are here to help move my bags? Cool, I've got a few ready to go. Go ahead and take this one!\"";
next;
mes "Naem hands you a bag of ore.";
next;
mes "[Naem]";
mes "\"After you deliver that one to Nathan, come on back, I've got a couple more ready to go.\"";
close;
L_Naem_Waits_1:
mes "[Naem]";
mes "\"After you deliver that bag of ore to Nathan, come on back, I've got a couple more ready to go.\"";
close;
L_Naem_Help_2:
set TMW_Quest, 27;
mes "Naem gives you a bag of ore.";
next;
mes "[Naem]";
mes "\"Just one more after this one and we'll be all caught up!\"";
close;
L_Naem_Waits_2:
mes "[Naem]";
mes "\"Just one more bag of ore after the one you got and we'll be all caught up!\"";
close;
L_Naem_Help_3:
set TMW_Quest, 29;
mes "[Naem]";
mes "Hands a bag of ore to you.";
next;
mes "\"Last one!\"";
close;
L_Naem_Waits_3:
mes "[Naem]";
mes "\"You got my last sack already. Just give it to Nathan and we'll have caught up.\"";
close;
L_Naem_Great:
mes "[Naem]";
mes "\"Hi ho! It's off to work I go! I work every day for meager pay, a miner's life for me...\"";
close;
L_Naem_Memory:
mes "You see Naem grimacing in pain as you approach.";
next;
mes "[Naem]";
mes "\"Oh, my head! Some rocks fell on me and bonked me pretty good. I'm still a little sore.\"";
menu
"Don't you have a key so I can go to the underground palace?", L_Naem_Palace_No,
"You should be more careful.", L_Naem_Duh;
close;
L_Naem_Duh:
mes "[Naem]";
mes "\"I guess I should...\"";
close;
L_Naem_Palace_No:
set TMW_Quest, 33;
mes "[Naem]";
mes "\"Oh no! I lost the key! Don't worry though, talk to Lieutenant Dausen about getting the spare key.\"";
close;
L_Naem_Lt:
mes "[Naem]";
mes "\"I hurt my head pretty bad. I also lost my key. If you want to get into the underground palace, you'll have to talk to Lieutenant Dausen about getting the spare.\"";
close;
L_Naem_Code:
mes "[Naem]";
mes "\"Oh, you got the key. That is good! But my head still hurts... All I remember about the code is you have to put the key into the key hole buttons around the mine in a certain order and turn them in a certain order and it will unlock the underground palace. Sorry, that's all I have for you. Good luck!\"";
close;
L_Naem_Gloves:
getinventorylist;
if (@inventorylist_count == 100) goto L_Nathan_TooMany;
set FLAGS, FLAGS | FLAG_GOT_NAEM_GLOVES;
getitem "MinerGloves", 1;
mes "[Naem]";
mes "\"Hey, good job on getting that together! Take these gloves, they might prove useful in the underground palace.\"";
close;
L_Naem_TooMany:
mes "[Naem]";
mes "\"You have too many items for me to give you a reward.\"";
close;
L_Naem_Complete:
mes "[Naem]";
mes "\"Yo-ho-ho, a miner's life for me!\"";
close;
}