// This file is generated automatically. All manually changes will be removed when running the Converter.
// Desert mines mobs
002-3.gat,39,37,14,10 monster Cave Maggot 1056,5,100000,30000,Mob002-3::On1056
002-3.gat,91,41,17,20 monster Ice Goblin 1058,3,100000,30000,Mob002-3::On1058
002-3.gat,71,35,25,17 monster Cave Maggot 1056,4,100000,30000,Mob002-3::On1056
002-3.gat,68,100,8,5 monster Ice Goblin 1058,2,100000,30000,Mob002-3::On1058
002-3.gat,68,57,26,24 monster Angry Scorpion 1057,5,100000,30000,Mob002-3::On1057
002-3.gat,48,57,3,14 monster Angry Scorpion 1057,5,100000,30000,Mob002-3::On1057
002-3.gat,38,76,15,22 monster Angry Scorpion 1057,4,100000,30000,Mob002-3::On1057
002-3.gat,58,78,6,17 monster Cave Maggot 1056,4,100000,30000,Mob002-3::On1056
002-3.gat,89,68,11,32 monster Angry Scorpion 1057,4,100000,30000,Mob002-3::On1057
002-3.gat,84,93,19,17 monster Cave Maggot 1056,4,100000,30000,Mob002-3::On1056
002-3.gat,72,77,21,14 monster Ice Goblin 1058,3,100000,30000,Mob002-3::On1058
002-3.gat,67,91,11,12 monster Angry Scorpion 1057,4,100000,30000,Mob002-3::On1057
002-3.gat,58,95,6,13 monster Cave Maggot 1056,4,100000,30000,Mob002-3::On1056
002-3.gat,63,100,2,5 monster Angry Scorpion 1057,3,100000,30000,Mob002-3::On1057
002-3.gat,0,0,0 script Mob002-3 -1,{
On1056:
set @mobID, 1056;
callfunc "MobPoints";
break;
On1057:
set @mobID, 1057;
callfunc "MobPoints";
break;
On1058:
set @mobID, 1058;
callfunc "MobPoints";
break;
end;
}