// Mine Debug
// Author: Wushin
function|script|DesertMineDebug
{
mes "[Mine Debug]";
mes "What would you like to do?";
menu
"Reset", L_Reset,
"Set", L_Set,
"Show", L_Show,
"nothing.", L_Close;
L_Reset:
set @state, 0;
callsub S_Update_Var;
goto L_Close;
L_Set:
mes "Values are between 0 and 28";
mes "8 is Mine Start";
mes "18 is Angry Scorpions Start";
mes "20 is Underground Palace Start";
mes "26 is Giant Cave Maggot Start";
input @state;
callsub S_Update_Var;
goto L_Close;
L_Show:
set @state, ((QUEST_SouthTulimshar & BYTE_2_MASK) >> BYTE_2_SHIFT);
mes "Current State: " + @state;
goto L_Close;
L_Close:
set @state, 0;
close;
S_Update_Var:
set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(BYTE_2_MASK) | (@state << BYTE_2_SHIFT));
return;
}
002-1,61,69,0|script|Mine Debug#1|122
{
callfunc "DesertMineDebug";
end;
OnInit:
if (!debug)
disablenpc "Mine Debug#1";
end;
}
002-3,45,49,6|script|Mine Debug#2|109
{
callfunc "DesertMineDebug";
end;
OnInit:
if (!debug)
disablenpc "Mine Debug#2";
end;
}
002-4,88,99,6|script|Mine Debug#3|109
{
callfunc "DesertMineDebug";
end;
OnInit:
if (!debug)
disablenpc "Mine Debug#3";
end;
}
002-5,43,96,6|script|Mine Debug#4|340
{
callfunc "DesertMineDebug";
end;
OnInit:
if (!debug)
disablenpc "Mine Debug#4";
end;
}