blob: 5fe8cbc3f93de3de5b019282a390a645c4869a19 (
plain) (
tree)
|
|
// Emote NPC allows for players to learn the emote skill
001-1.gat,30,45,0|script|Entertainer|165,{
set @EMOTE_SKILL, 1;
if (getskilllv(@EMOTE_SKILL) > 0) goto L_Has;
mes "[Entertainer]";
mes "\"Yes how can I help you?\"";
menu
"What are those emotions above your head?", L_Learn,
"Nothing I guess", -;
goto L_Close;
L_Learn:
mes "[Entertainer]";
mes "\"They are called emotes, I use them to express how I am feeling";
mes "I can teach you to do them too\"";
menu
"Ok sure", L_Learn2,
"Why would I need to that", -;
goto L_Close;
L_Learn2:
setskill @EMOTE_SKILL, 1;
mes "[Entertainer]";
mes "\"All you have to do is press alt and a number";
mes "The number determines what emotion will be showned";
mes "Some clients will also show an emote shortcut-bar with the F12 button\"";
goto L_Close;
L_Has:
mes "[Entertainer]";
mes "\"The entertainment life is a hard life...\" *sigh*";
goto L_Close;
L_Close:
set @EMOTE_SKILL, 0;
close;
OnTimer3000:
emotion rand(EMOTE_DISGUST, EMOTE_PERTURBED);
setnpctimer 0;
OnInit:
initnpctimer;
}
|