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// Map: new_30-1
// This is the caves beneath West Woodland.
//
new_30-1.gat,0,0,0,0 monster Bat 1017,50,0,0,Mob30::OnBat
new_30-1.gat,0,0,0 script Mob30 -1,{
OnBat:
set @mobID, 1017;
callfunc "MobPoints";
break;
end;
}
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