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// Map: new_24-1
// This is the Desert Mountains.
//
new_24-1.gat,0,0,0,0 monster MountainSnake 1026,60,0,0,Mob24::OnMountainSnake
new_24-1.gat,0,0,0 script Mob24 -1,{
OnMountainSnake:
set @mobID, 1026;
callfunc "MobPoints";
break;
end;
}
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