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// Map: new_24-1
// This is the Desert Mountains.
//

new_24-1.gat,0,0,0,0	monster	MountainSnake	1026,60,0,0,Mob24::OnMountainSnake

new_24-1.gat,0,0,0	script	Mob24	-1,{
OnMountainSnake:
	set @mobID, 1026;
	callfunc "MobPoints";
	break;

	end;
}