// Map: new_10-1
// This is the Snow Fields.
//
new_10-1.gat,0,0,0,0 monster SantaSlime 1015,10,0,0,Mob10::OnSantaSlime
new_10-1.gat,0,0,0,0 monster RudolphSlime 1016,25,0,0,Mob10::OnRudolphSlime
new_10-1.gat,0,0,0 script Mob10 -1,{
OnSantaSlime:
set @mobID, 1015;
callfunc "MobPoints";
break;
OnRudolphSlime:
set @mobID, 1016;
callfunc "MobPoints";
break;
end;
}