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path: root/npc/easter/2009/object.txt
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//

function	script	Easter2009Object	{
	if (@action == 1) goto L_TryPlace;
	
	set @result, $Easter2009 >> @object;
	set @result, @result & 1;
	
	if (@result == 1) goto L_GiveEgg;
	return;
	
L_GiveEgg:
	set $Easter2009, $Easter2009 & ~(1 << @object);
	getitem "EasterEgg", 1;
	return;
	
L_TryPlace:
	set @has, QUEST_Easter09_slots >> @object;
	set @has, @has & 1;
	
	if (@has == 1) goto L_AlreadyPlaced;
	
	set @has, $Easter2009 >> @object;
	set @has, @has & 1;
	
	if (@has == 0) goto L_DoPlace;
	set @result, 0;
	return;
	
L_DoPlace:
	if (countitem("EasterEgg") > 0) goto L_DoPlace_Finish;
	
	mes "You don't have any eggs to place!";
	close;
	
L_DoPlace_Finish:
	delitem "EasterEgg", 1;
	set @has, 1 << @object;
	set QUEST_Easter09_slots, QUEST_Easter09_slots | @has;
	set $Easter2009, $Easter2009 | @has;
	set @result, 1;
	return;
	
L_AlreadyPlaced:
	set @result, 2;
	return;
}

function	script	Easter2009Rock	{
	if (QUEST_Easter09 == 1) goto L_PlaceEgg;
	mes "Do you want to examine this rock?";
	next;
	menu
		"Yes", -,
		"No", close;
	
	set @action, 0;
	callfunc "Easter2009Object";
	if (@result == 1) goto L_Found;
	mes "There is nothing strange about this rock.";
	close;
	
L_Found:
	mes "You found an egg under the rock.";
	close;
	
L_PlaceEgg:
	mes "Do you want to put an egg under this rock?";
	next;
	menu
		"Yes", -,
		"No", close;
	
	set @action, 1;
	callfunc "Easter2009Object";
	if (@result == 1) goto L_Placed;
	if (@result == 2) goto L_AlreadyPlaced;
	mes "Strange, there is already an egg under this rock.";
	close;
	
L_Placed:
	mes "You placed an egg under the rock.";
	close;
	
L_AlreadyPlaced:
	mes "You already placed an egg under this rock!";
	close;
}

function	script	Easter2009Tree	{
	if (QUEST_Easter09 == 1) goto L_PlaceEgg;
	mes "Do you want to examine this tree?";
	next;
	menu
		"Yes", -,
		"No", close;
	
	set @action, 0;
	callfunc "Easter2009Object";
	if (@result == 1) goto L_Found;
	mes "There is nothing strange about this tree.";
	close;
	
L_Found:
	mes "You found an egg in the tree.";
	close;
	
L_PlaceEgg:
	mes "Do you want to put an egg in this tree?";
	next;
	menu
		"Yes", -,
		"No", close;
	
	set @action, 1;
	callfunc "Easter2009Object";
	if (@result == 1) goto L_Placed;
	if (@result == 2) goto L_AlreadyPlaced;
	mes "Strange, there is already an egg in this tree.";
	close;
	
L_Placed:
	mes "You placed an egg in the tree.";
	close;
	
L_AlreadyPlaced:
	mes "You already placed an egg in this tree!";
	close;
}

function	script	Easter2009Flower	{
	if (QUEST_Easter09 == 1) goto L_PlaceEgg;
	mes "Do you want to examine these flowers?";
	next;
	menu
		"Yes", -,
		"No", close;
	
	set @action, 0;
	callfunc "Easter2009Object";
	if (@result == 1) goto L_Found;
	mes "There is nothing strange about these flowers.";
	close;
	
L_Found:
	mes "You found an egg among the flowers.";
	close;
	
L_PlaceEgg:
	mes "Do you want to hide an egg with these flowers?";
	next;
	menu
		"Yes", -,
		"No", close;
	
	set @action, 1;
	callfunc "Easter2009Object";
	if (@result == 1) goto L_Placed;
	if (@result == 2) goto L_AlreadyPlaced;
	mes "Strange, there is already an egg here.";
	close;
	
L_Placed:
	mes "You placed an egg with the flowers.";
	close;
	
L_AlreadyPlaced:
	mes "You already placed an egg among these flowers!";
	close;
}

function	script	Easter2009Pot	{
	if (QUEST_Easter09 == 1) goto L_PlaceEgg;
	mes "Do you want to examine this pot?";
	next;
	menu
		"Yes", -,
		"No", close;
	
	set @action, 0;
	callfunc "Easter2009Object";
	if (@result == 1) goto L_Found;
	mes "There is nothing strange about this pot.";
	close;
	
L_Found:
	mes "You found an egg in the pot.";
	close;
	
L_PlaceEgg:
	mes "Do you want to put an egg in this pot?";
	next;
	menu
		"Yes", -,
		"No", close;
	
	set @action, 1;
	callfunc "Easter2009Object";
	if (@result == 1) goto L_Placed;
	if (@result == 2) goto L_AlreadyPlaced;
	mes "Strange, there is already an egg in this pot.";
	close;
	
L_Placed:
	mes "You placed an egg in the pot.";
	close;
	
L_AlreadyPlaced:
	mes "You already placed an egg in this pot!";
	close;
}

function	script	Easter2009Sign	{
	if (QUEST_Easter09 == 1) goto L_PlaceEgg;
	mes "Do you want to examine this sign?";
	next;
	menu
		"Yes", -,
		"No", close;
	
	set @action, 0;
	callfunc "Easter2009Object";
	if (@result == 1) goto L_Found;
	mes "There is nothing strange about this sign.";
	close;
	
L_Found:
	mes "You found an egg near the sign.";
	close;
	
L_PlaceEgg:
	mes "Do you want to put an egg near this sign?";
	next;
	menu
		"Yes", -,
		"No", close;
	
	set @action, 1;
	callfunc "Easter2009Object";
	if (@result == 1) goto L_Placed;
	if (@result == 2) goto L_AlreadyPlaced;
	mes "Strange, there is already an egg near this sign.";
	close;
	
L_Placed:
	mes "You placed an egg near the sign.";
	close;
	
L_AlreadyPlaced:
	mes "You already placed an egg near this sign!";
	close;
}

007-1.gat,126,63,0	script	Rock	127,{
	set @object, 0;
	callfunc "Easter2009Rock";
}

009-1.gat,66,33,0	script	Pot	127,{
	set @object, 1;
	callfunc "Easter2009Pot";
}

009-1.gat,93,52,0	script	Tree	127,{
	set @object, 2;
	callfunc "Easter2009Tree";
}

007-1.gat,37,22,0	script	Flowers	127,{
	set @object, 3;
	callfunc "Easter2009Flower";
}

008-1.gat,38,32,0	script	Tree	127,{
	set @object, 4;
	callfunc "Easter2009Tree";
}

008-1.gat,43,21,0	script	Flowers	127,{
	set @object, 5;
	callfunc "Easter2009Flower";
}

018-1.gat,121,88,0	script	Tree	127,{
	set @object, 6;
	callfunc "Easter2009Tree";
}

010-1.gat,103,73,0	script	Flowers	127,{
	set @object, 7;
	callfunc "Easter2009Flower";
}

010-1.gat,31,45,0	script	Rock	127,{
	set @object, 8;
	callfunc "Easter2009Rock";
}

011-1.gat,83,39,0	script	Pot	127,{
	set @object, 9;
	callfunc "Easter2009Pot";
}

011-1.gat,33,78,0	script	Tree	127,{
	set @object, 10;
	callfunc "Easter2009Tree";
}

018-1.gat,64,98,0	script	Rock	127,{
	set @object, 11;
	callfunc "Easter2009Rock";
}

012-1.gat,88,122,0	script	Flowers	127,{
	set @object, 12;
	callfunc "Easter2009Flower";
}

012-1.gat,97,32,0	script	Rock	127,{
	set @object, 13;
	callfunc "Easter2009Rock";
}

012-1.gat,153,101,0	script	Tree	127,{
	set @object, 14;
	callfunc "Easter2009Tree";
}

013-1.gat,118,92,0	script	Rock	127,{
	set @object, 15;
	callfunc "Easter2009Rock";
}

013-1.gat,104,36,0	script	Flowers	127,{
	set @object, 16;
	callfunc "Easter2009Flower";
}

014-1.gat,100,37,0	script	Flowers	127,{
	set @object, 17;
	callfunc "Easter2009Flower";
}

014-1.gat,38,102,0	script	Tree	127,{
	set @object, 18;
	callfunc "Easter2009Tree";
}

014-1.gat,54,50,0	script	Sign	127,{
	set @object, 19;
	callfunc "Easter2009Sign";
}

015-1.gat,59,97,0	script	Rock	127,{
	set @object, 20;
	callfunc "Easter2009Rock";
}

015-1.gat,29,25,0	script	Flowers	127,{
	set @object, 21;
	callfunc "Easter2009Flower";
}

016-1.gat,83,54,0	script	Pot	127,{
	set @object, 22;
	callfunc "Easter2009Pot";
}

016-1.gat,62,83,0	script	Sign	127,{
	set @object, 23;
	callfunc "Easter2009Sign";
}

016-1.gat,20,51,0	script	Tree	127,{
	set @object, 24;
	callfunc "Easter2009Tree";
}

017-1.gat,77,32,0	script	Sign	127,{
	set @object, 25;
	callfunc "Easter2009Sign";
}

017-1.gat,104,90,0	script	Tree	127,{
	set @object, 26;
	callfunc "Easter2009Tree";
}

017-1.gat,37,76,0	script	Flowers	127,{
	set @object, 27;
	callfunc "Easter2009Flower";
}

009-1.gat,29,48,0	script	Flowers	127,{
	set @object, 28;
	callfunc "Easter2009Flower";
}

010-1.gat,127,99,0	script	Tree	127,{
	set @object, 29;
	callfunc "Easter2009Tree";
}

011-1.gat,34,95,0	script	Rock	127,{
	set @object, 30;
	callfunc "Easter2009Rock";
}