//Items for NPC are incomplete. Makes "simple ring" which can be crafted into a useful ring by Inya and terranite armor.
021-2.gat,29,55,0 script Heathin 147,{
if (HEATHIN_QUEST == 14) && (baselevel >= 80) goto L_Heathin_Terranite_Arrows_Trade;
if (HEATHIN_QUEST == 13) && (baselevel >= 80) goto L_Heathin_Terranite_Arrows_Ready;
if (HEATHIN_QUEST == 12) && (baselevel >= 80) goto L_Heathin_Terranite_Arrows_Forge;
if (HEATHIN_QUEST == 11) && (baselevel >= 80) goto L_Heathin_Terranite_Arrows;
if (HEATHIN_QUEST == 10) && (baselevel >= 80) goto L_Heathin_Terranite_Chest_Armor_Ready;
if (HEATHIN_QUEST == 9) && (baselevel >= 80) goto L_Heathin_Terranite_Chest_Armor_Forge;
if (HEATHIN_QUEST == 8) && (baselevel >= 80) goto L_Heathin_Terranite_Chest_Armor;
if (HEATHIN_QUEST == 7) && (baselevel >= 80) goto L_Heathin_Terranite_Legs_Ready;
if (HEATHIN_QUEST == 6) && (baselevel >= 80) goto L_Heathin_Terranite_Legs_Forge;
if (HEATHIN_QUEST == 5) && (baselevel >= 80) goto L_Heathin_Terranite_Legs;
if (HEATHIN_QUEST == 4) && (baselevel >= 80) goto L_Heathin_Terranite_Hood_Ready;
if (HEATHIN_QUEST == 3) && (baselevel >= 80) goto L_Heathin_Terranite_Hood_Forge;
if (HEATHIN_QUEST == 2) && (baselevel >= 80) goto L_Heathin_Terranite_Hood;
if (HEATHIN_QUEST == 2) && (baselevel >= 60)goto L_Heathin_Ring_Thanks;
if (HEATHIN_QUEST == 1) && (baselevel >= 60) goto L_Heathin_Ring_Award;
if (baselevel >= 60) goto L_Heathin_Start;
mes "[Heathin]";
mes "\"Hello, friend. I am Heathin, a smith of exotic metals. \"";
close;
L_Heathin_Start:
mes "[Heathin]";
mes "\"Hello, friend. I am Heathin, a smith of exotic metals. \"";
next;
mes "\"By the order of the Wizard's Council, I've been commissioned to forge gold ingots from gold pieces. I need to collect as many gold pieces as I can manage, forge them and give the ingots to the Council. However, I am but a simple smith and cannot complete this effort by myself.\"";
next;
mes "\"Forging gold ingots is not just a simple matter of gold falling from the sky! I need individuals that can gather not just the gold, but also help collect [Coal] to heat my forge.\"";
next;
mes "\"Of course it would make little sense for me to gather gold pieces from helpers just to pass them back out. However, I am willing to smith an award for any who would put an effort in towards completing my goal.\"";
next;
mes "\"Perhaps you would be interested in helping me out? Would you be willing to help me gather [Coal] and gold to fulfill my commission? I am asking any and all willing souls to get me 50 coal and 100,000 gold pieces, as that would put a significant dint in my goal.\"";
menu
"Sure, I'll help!", L_Heathin_Help,
"I'd rather keep my gold for my own purposes, thank you very much.", L_Heathin_No,
"Wait, what kind of award are we talking about?", L_Heathin_Interested;
L_Heathin_Help:
set HEATHIN_QUEST, 1;
mes "[Heathin]";
mes "\"Excellent! I am always glad when someone can be of service not just to me, but to all of Tulimshar. Please get me 50 [Coal] and 100,000 gold pieces, and you will be compensated for your efforts.\"";
close;
L_Heathin_No:
mes "[Heathin]";
mes "\"That is too bad. If you change your mind, I shall still be here, attempting to get my commission done.\"";
close;
L_Heathin_Interested:
mes "[Heathin]";
mes "\"Well, when I am crafting these ingots, there are always stray metals left over. Surely I could forge them into ingots again, but I'd rather ensure that my commission be completed. I am willing to forge a [Simple Ring] for you, which could be made more beautiful by a skilled jeweler.\"";
next;
mes "\"What you do with the ring after I am done forging it is your own business, but it could come in handy.\"";
next;
mes "\"Does this sound like something you might be interested in?\"";
menu
"Sure, I'll help!", L_Heathin_Help,
"I'd rather keep my gold.", L_Heathin_No,
"Can you repeat that again?", L_Heathin_Interested;
close;
L_Heathin_Ring_Award:
if ( (zeny < 100000) | (countitem ("Coal") < 50) ) goto L_Heathin_Ring_Wait;
set HEATHIN_QUEST, 2;
set zeny, zeny - 100000;
delitem "Coal", 50;
getitem "RingSimple", 1;
mes "[Heathin]";
mes "\"You have brought the [Coal] and gold pieces. This is most excellent! As promised, I have crafted a ring for you. Hopefully you will find it useful.\"";
next;
mes "\"Time to smelt these gold pieces into ingots. The Council will be pleased. Thank you for your efforts!\"";
close;
L_Heathin_Ring_Wait:
mes "[Heathin]";
mes "\"Hello again. Making golden ingots keeps me pretty busy. I certainly hope I can fulfill my commission soon so that I can move on to bigger and better things.\"";
next;
mes "\"The pay is good, certainly, but I am a far better smith than this. If you can bring me 100,000 gold pieces and 50 [Coal], it would surely get me to my goal faster.\"";
next;
mes "\"I will be sure to provide an apt award once you are done.\"";
close;
L_Heathin_Ring_Thanks:
mes "[Heathin]";
mes "\"Thank you again for helping me fulfil my commission. It has made a signficant dint in what the Council requires of me. Perhaps I may be of service to you again one day!\"";
close;
L_Heathin_Terranite_Hood:
mes "[Heathin]";
mes "\"Hello again friend, I just found out about this great metal called terranite.\"";
next;
mes "\"This metal is almost as strong as steel, but is also very ductile.\"";
next;
mes "\"With some effort, I can make this metal form rings tighter than any chain mail. It isn't the prettiest in hue, but its uses can be many.\"";
next;
mes "\"Unfortunately, it seems to be difficult to gather. Most that have searched for [Terranite Ore] either cannot find it or have never returned...\"";
next;
mes "\"I may be an excellent smith, but I certainly am no combatant. However, I would enjoy turning this ore into something useful, perhaps some type of armor to help those that may be braver.\"";
next;
mes "\"So, what do you say? Are you interested?\"";
menu
"No, thank you. Maybe later.", L_Heathin_Terranite_No,
"Armor, you say? Definitely!", L_Heathin_Terranite_Yes;
close;
L_Heathin_Terranite_No:
mes "[Heathin]";
mes "\"Ah, that is too bad. Come by again anytime.\"";
close;
L_Heathin_Terranite_Yes:
set HEATHIN_QUEST, 3;
mes "[Heathin]";
mes "\"Great, this is going to be fun! As I have not had much practice with this armor, I'd like to get started soon.\"";
next;
mes "Heathin thinks for a moment.";
next;
mes "\"Ah, I know! I will make a helm... Well, more like a hood, since it will be woven.\"";
next;
mes "\"It will require a great amount of heat, if the rumors are to be believed. For this, I will need 100 [Coal] to keep my forge burning hot. I will also need 10 [Terranite Ore] to make the armor. Of course, such work does not come cheap. While I may enjoy my work, my time and effort is very valuable. To compensate my efforts I will need 200,000 gold pieces. Please come back with the gold, [Coal] and ore and I'll make this hood for you.\"";
close;
L_Heathin_Terranite_Hood_Forge:
if ( (zeny < 200000) | (countitem("Coal") < 100) | (countitem("TerraniteOre") < 10) ) goto L_Heathin_Terranite_Hood_Wait;
set HEATHIN_QUEST, 4;
delitem "Coal", 100;
delitem "TerraniteOre", 10;
set zeny, zeny - 200000;
mes "[Heathin]";
mes "\"Great, you brought everything! Come back later and I'll have the helm ready for you.\"";
close;
L_Heathin_Terranite_Hood_Wait:
mes "[Heathin]";
mes "\"I am very busy right now. If you could bring me 10 [Terranite Ore], 100 [Coal] and 200,000 gold pieces, I will make that terranite hood for you.\"";
close;
L_Heathin_Terranite_Hood_Ready:
set HEATHIN_QUEST, 5;
getitem "TerraniteHelmet", 1;
mes "[Heathin]";
mes "\"I am all done with your terranite hood. I hope you enjoy it! I have some work to wrap up for the Council, but come back later and I might be able to assist you again.\"";
close;
L_Heathin_Terranite_Legs:
set HEATHIN_QUEST, 6;
mes "[Heathin]";
mes "\"I am glad you are back! I've just finished up some more of my commission. Now I can get back to making terranite armor for you. This time I will make some pants, but they need more ore, more [Coal] to heat my forge and of course, more gold for my efforts.\"";
next;
mes "\"To make terranite pants, I need 200 [Coal], 30 [Terranite Ore] and 400,000 gold pieces. The faster you bring this to me, the faster I can have your terranite pants ready.\"";
close;
L_Heathin_Terranite_Legs_Forge:
if ( (zeny < 400000) | (countitem("Coal") < 200) | (countitem("TerraniteOre") < 30) ) goto L_Heathin_Terranite_Legs_Wait;
set HEATHIN_QUEST, 7;
delitem "Coal", 200;
delitem "TerraniteOre", 30;
set zeny, zeny - 400000;
mes "[Heathin]";
mes "\"Great, you have brought everything! Come back later and I will have those terranite pants ready for you.\"";
close;
L_Heathin_Terranite_Legs_Wait:
mes "[Heathin]";
mes "\"I am very busy right now. If you could bring me 30 [Terranite Ore], 200 [Coal] and 400,000 gold pieces, I will make those terranite pants for you.\"";
close;
L_Heathin_Terranite_Legs_Ready:
set HEATHIN_QUEST, 8;
getitem "TerraniteLegsArmor", 1;
mes "[Heathin]";
mes "\"I am all done with your terranite pants. Hope you enjoy them! I have some more work to complete for the Council. Come back later and I might be able to assist you again.\"";
close;
L_Heathin_Terranite_Chest_Armor:
set HEATHIN_QUEST, 9;
mes "[Heathin]";
mes "\"Good to see you again. I have just finished up some more of my commission. Now I can get back to making terranite armor for you. This time, I will make some terranite chest armor, but it needs more ore, more [Coal] for my forge and of course, more gold to compensate for my efforts.\"";
next;
mes "\"To make terranite chest armor, I need 250 [Coal], 40 [Terranite Ore] and 500,000 gold pieces. The faster you bring this to me, the faster I can have your terranite armor ready.\"";
close;
L_Heathin_Terranite_Chest_Armor_Forge:
if ( (zeny < 500000) | (countitem("Coal") < 250) | (countitem("TerraniteOre") < 40) ) goto L_Heathin_Terranite_Chest_Armor_Wait;
set HEATHIN_QUEST, 10;
delitem "Coal", 250;
delitem "TerraniteOre", 40;
set zeny, zeny - 500000;
mes "[Heathin]";
mes "\"Splendid, you have brought everything! Come back later and I will have the terranite chest armor ready for you.\"";
close;
L_Heathin_Terranite_Chest_Armor_Wait:
mes "[Heathin]";
mes "\"I am very busy right now. If you could bring me 40 [Terranite Ore], 250 [Coal] and 500,000 gold pieces, I will make that chest armor for you.\"";
close;
L_Heathin_Terranite_Chest_Armor_Ready:
set HEATHIN_QUEST, 11;
getitem "TerraniteChestArmor", 1;
mes "[Heathin]";
mes "\"I have completed your terranite chest armor. I hope you enjoy it! I have some work to wrap up for the Council again, but come back later and I might be able to assist you once more.\"";
close;
L_Heathin_Terranite_Arrows:
mes "[Heathin]";
mes "\"How good to see you. I have experimented a little with [Terranite Ore] to see what else can be done with it. It seems to have some qualities suitable for weapons, but I have only tested it with arrows. If you would like, I can make [Terranite Arrow]s, but as as with the armor, I need [Coal], [Terranite Ore] and payment for my efforts.\"";
next;
mes "\"Also, it might be a while until I have time to see what else I can make with terranite other than arrows, as right now the Council is keeping me rather busy with my commission. So, would you like some [Terranite Arrow]s?\"";
menu
"No, thank you.", L_Heathin_Terranite_Arrows_No,
"Sure, I could use some arrows.", L_Heathin_Terranite_Arrows_Yes;
close;
L_Heathin_Terranite_Arrows_No:
mes "[Heathin]";
mes "\"Well, if you change your mind, I'm not going anywhere.\"";
close;
L_Heathin_Terranite_Arrows_Yes:
set HEATHIN_QUEST, 12;
mes "[Heathin]";
mes "\"Good, good. I shall begin crafting these arrows as soon as you come back. However, I cannot just make small handfuls as it would not be worth my time and effort to have my concentration interrupted for small tasks. I will make 1,000 [Terranite Arrow]s per request, for which I will need 10 [Terranite Ore], 20 [Coal] and 10,000 gold pieces.\"";
next;
mes "\"See you soon!\"";
close;
L_Heathin_Terranite_Arrows_Forge:
if ( (zeny < 10000) | (countitem("Coal") < 20) | (countitem("TerraniteOre") < 10) ) goto L_Heathin_Terranite_Arrows_Wait;
set HEATHIN_QUEST, 13;
delitem "Coal", 20;
delitem "TerraniteOre", 10;
set zeny, zeny - 10000;
mes "[Heathin]";
mes "\"Wonderful! You have everything I asked for. I will start working on the arrows right away.\"";
close;
L_Heathin_Terranite_Arrows_Wait:
mes "[Heathin]";
mes "\"If you want [Terranite Arrow]s, please get me 10 [Terranite Ore], 20 [Coal] and 10,000 gold pieces.\"";
close;
L_Heathin_Terranite_Arrows_Ready:
getitem "TerraniteArrow", 1000;
set HEATHIN_QUEST, 14;
mes "[Heathin]";
mes "\"All done, here you go! I hope you like them. I am still working on my commission, but if you ever need any more [Terranite Arrow]s, just come on by with 20 [Coal], 10 [Terranite Ore] and 10,000 gold pieces and I will make another 1,000 arrows for you. By now I have enough [Terranite Ore] in reserve that you can just trade me my requirements to keep my resources up. Thank you for all your efforts!\"";
close;
L_Heathin_Terranite_Arrows_Trade:
mes "[Heathin]";
mes "\"Hello, there. If you have 20 [Coal], 10 [Terranite Ore] and 10,000 gold pieces, I will trade you 1,000 [Terranite Arrow]s. Would you like some [Terranite Arrow]s?\"";
menu
"No.", L_Heathin_Terranite_Arrows_Trade_No,
"Yes.", L_Heathin_Terranite_Arrows_Trade_Yes;
close;
L_Heathin_Terranite_Arrows_Trade_No:
mes "[Heathin]";
mes "\"Come back again if you would like to get [Terranite Arrow]s.\"";
close;
L_Heathin_Terranite_Arrows_Trade_Yes:
if ( (zeny < 10000) | (countitem("Coal") < 20) | (countitem("TerraniteOre") < 10) ) goto L_Heathin_Terranite_Arrows_Trade_Wait;
delitem "Coal", 20;
delitem "TerraniteOre", 10;
set zeny, zeny - 10000;
getitem "TerraniteArrow", 1000;
mes "[Heathin]";
mes "\"Here you go! Come back again if you want more [Terranite Arrow]s.\"";
close;
L_Heathin_Terranite_Arrows_Trade_Wait:
mes "[Heathin]";
mes "\"It seems that you do not have the necessary resources for me to trade you. Please come back with 20 [Coal], 10 [Terranite Ore] and 10,000 gold pieces if you want another 1,000 [Terranite Arrow]s.\"";
close;
}