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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Snow field mobs
019-1.gat,0,0,0,0 monster Fluffy 1020,100,100000,30000,Mob019-1::On1020
019-1.gat,0,0,0 script Mob019-1 -1,{
On1020:
set @mobID, 1020;
callfunc "MobPoints";
break;
end;
}
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