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//
013-3.gat,71,21,0 script #DemonMineBarrier1 0,1,1,{
if (QUEST_demon_mines >= 2) close;
if (QUEST_demon_mines == 1 && countitem(1198) >= 1) goto L_Has_Jack_O_Soul;
mes "A barrier around the opening pushes you back as you approach.";
warp "013-3.gat", 71, 25;
close;
L_Has_Jack_O_Soul:
mes "The barrier around the opening allows you passage.";
set QUEST_demon_mines, 2;
delitem 1198, 1;
close;
}
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