// Map: 011-3
// This is the Hermit's Cave -- level 1.
//
011-3.gat,0,0,0,0 monster Bat 1017,10,0,0,Mob4::OnBat
011-3.gat,0,0,0,0 monster SilkWorm 1035,3,60000,30000,Mob4::OnSilkWorm
011-3.gat,0,0,0 script Mob4 -1,{
OnBat:
set @mobID, 1017;
callfunc "MobPoints";
break;
OnSilkWorm:
set @mobID, 1035;
callfunc "MobPoints";
break;
end;
}