// Waitress
009-2.gat,60,52,0 script Melinda 140,{
if (zeny < 180) goto L_NoMoney;
getinventorylist;
set @beerCount, countitem("Beer");
if (@inventorylist_count == 100 && beerCount == 0) goto L_TooMany;
mes "[Melinda]";
mes "\"Hi sweety! Want a fresh beer for 170gp?\"";
next;
menu
"\"Sure! [don't tip]\"", -,
"Sure! [tip 5gp]", L_5Tip,
"Sure! [tip 10gp]", L_10Tip,
"Nah, maybe later.", L_No;
mes "[Melinda]";
mes "Pff... nickel nurser!";
next;
set zeny, zeny - 170;
getitem "Beer", 1;
close;
L_5Tip:
mes "[Melinda]";
mes "\"Here you go, sweethearth!\"";
next;
set zeny, zeny - 175;
getitem "Beer", 1;
close;
L_10Tip:
mes "[Melinda]";
mes "\"Thank you, sweety! Want me to hear a secret?\"";
next;
set zeny, zeny - 180;
getitem "Beer", 1;
menu
"What's it, darling?", -,
"Nah, I don't feel like chatting.", L_No;
mes "[Melinda]";
mes "\"The bowmaking master in this village used to construct exceptional bows. When you want one you should go and ask him.\"";
close;
L_No:
mes "[Melinda]";
mes "\"Just call me when you've changed your mind.\"";
close;
L_NoMoney:
mes "[Melinda]";
mes "\"You look broke. Don't think that you can dine and dash here!\"";
close;
L_TooMany:
mes "[Melinda]";
mes "\"You don't have room for a beer!\"";
close;
}