// Map: new_7-1
// This is the Snake Desert.
//
new_7-1.gat,0,0,0,0 monster Maggot 1002,20,0,0,Mob7::OnMaggot
new_7-1.gat,0,0,0,0 monster Snake 1010,20,0,0,Mob7::OnSnake
new_7-1.gat,0,0,0 script Mob7 -1,{
OnMaggot:
set @mobID, 1002;
callfunc "MobPoints";
break;
OnSnake:
set @mobID, 1010;
callfunc "MobPoints";
break;
end;
}