// 005-1 Snake desert mobs
005-1.gat,0,0,0,0 monster Maggot 1002,1,100000,30000,Mob005-1::On1002
005-1.gat,0,0,0,0 monster Snake 1010,1,100000,30000,Mob005-1::On1010
005-1.gat,71,77,9,6 monster Snake 1010,2,40000,50000,Mob005-1::On1010
005-1.gat,92,25,8,5 monster Snake 1010,3,40000,50000,Mob005-1::On1010
005-1.gat,98,54,95,52 monster Giant Maggot 1006,20,100000,30000,Mob005-1::On1006
005-1.gat,91,18,66,23 monster Black Scorpion 1009,7,100000,30000,Mob005-1::On1009
005-1.gat,99,87,85,32 monster Black Scorpion 1009,8,100000,30000,Mob005-1::On1009
005-1.gat,30,42,20,23 monster Green Slime 1005,3,100000,30000,Mob005-1::On1005
005-1.gat,118,70,3,2 monster Green Slime 1005,2,100000,30000,Mob005-1::On1005
005-1.gat,163,71,32,65 monster Snake 1010,8,100000,30000,Mob005-1::On1010
005-1.gat,96,49,103,48 monster Maggot 1002,20,100000,30000,Mob005-1::On1002
005-1.gat,0,0,0 script Mob005-1 -1,{
On1002:
set @mobID, 1002;
callfunc "MobPoints";
break;
On1005:
set @mobID, 1005;
callfunc "MobPoints";
break;
On1006:
set @mobID, 1006;
callfunc "MobPoints";
break;
On1009:
set @mobID, 1009;
callfunc "MobPoints";
break;
On1010:
set @mobID, 1010;
callfunc "MobPoints";
break;
end;
}