// 005-1 Snake desert mobs
005-1.gat,0,0,0,0 monster Maggot 1002,1,0,0,Mob005-1::On1002
005-1.gat,0,0,0,0 monster Snake 1010,1,0,0,Mob005-1::On1010
005-1.gat,0,0,0 script Mob005-1 -1,{
On1002:
set @mobID, 1002;
callfunc "MobPoints";
break;
On1010:
set @mobID, 1010;
callfunc "MobPoints";
break;
end;
}