// Map: new_2-1
// This is the Desert mines south of Tulimshar -- level 1.
//
002-3.gat,0,0,0,0 monster RedSlime 1008,30,2500,0,Mob2::OnRedSlime
002-3.gat,0,0,0,0 monster BlackScorpion 1009,15,2500,0,Mob2::OnBlackScorpion
002-3.gat,0,0,0 script Mob2 -1,{
OnRedSlime:
set @mobID, 1008;
callfunc "MobPoints";
break;
OnBlackScorpion:
set @mobID, 1009;
callfunc "MobPoints";
break;
end;
}