// 002-3 Desert mines mobs
002-3.gat,38,38,9,9 monster Red Slime 1008,10,0,0,Mob002-3::On1008
002-3.gat,82,92,9,9 monster Black Scorpion 1009,10,0,0,Mob002-3::On1009
002-3.gat,0,0,0 script Mob002-3 -1,{
On1008:
set @mobID, 1008;
callfunc "MobPoints";
break;
On1009:
set @mobID, 1009;
callfunc "MobPoints";
break;
end;
}