//
001-1.gat,50,53,0 script Ishi 106,{
if (MPQUEST == 0) goto L_Register;
if (tvis == 0) set tvis, 1;
if (Mobpt < tvis) goto L_NotEnough;
setarray @Items, 502, 502, 503, 504, 505, 506, 507, 508, 509, 510, 586, 512, 513, 514, 515, 516, 517, 518, 519, 520;
mes "[Ishi the Rewards Master]";
mes "\"Welcome! I see you have " + Mobpt + " Monster Points. Would you like to exchange some of those for items?\"";
next;
set @i, 0;
setarray @Menu$, "", "", "", "", "", "", "", "", "", "", "";
callsub SUB_prep_menu;
menu
@Menu$[0], -,
@Menu$[1], -,
@Menu$[2], -,
@Menu$[3], -,
@Menu$[4], -,
@Menu$[5], -,
@Menu$[6], -,
@Menu$[7], -,
@Menu$[8], -,
@Menu$[9], -,
@Menu$[10], -;
if (@menu > @i) close;
set @req, @menu;
set @rec, 0;
L_Item_Loop:
if (@rec == @req || Mobpt < tvis) goto L_Item_Done;
callsub SUB_give_item;
set @rec, @rec + 1;
goto L_Item_Loop;
L_Item_Done:
if (@rec < @req) mes "It looks like your Monster Points were over estimated.";
close;
L_Register:
mes "[Ishi the Rewards Master]";
mes "\"Hey, it seems like you didn't register as a quest participant yet! You can sign up with Aidan.\"";
close;
L_NotEnough:
mes "[Ishi the Rewards Master]";
mes "\"You don't have enough Monster Points for a reward. You'll need to kill some more monsters first.\"";
close;
//////////////////////////////////////////////////
// Subroutines
//////////////////////////////////////////////////
SUB_prep_menu:
set @pts, Mobpt;
set @dif, tvis;
L_Menu_Loop:
if (@pts < @dif || @i == 10) goto L_Menu_Done;
set @Menu$[@i], @i + 1;
set @i, @i + 1;
set @pts, @pts - @dif;
set @dif, @dif + 1;
goto L_Menu_Loop;
L_Menu_Done:
set @Menu$[@i], "No thanks";
return;
SUB_give_item:
set Mobpt, Mobpt - tvis;
set tvis, tvis + 1;
set @ID, @Items[rand(getarraysize(@Items))];
getitem @ID, 1;
mes "You received one " + getitemname(@ID) + "!";
return;
}