//id, range, hit, inf, pl, nk, max, list_num, castcancel, cast_defence_rate, inf2, maxcount, skill_type, blow_count
1, 0, 0, 0, 0, 0, 1, 0, no, 0, 0, 0, none, 0 //NV_EMOTE
2, 0, 0, 0, 0, 0, 1, 0, no, 0, 0, 0, none, 0 //NV_TRADE
3, 0, 0, 0, 0, 0, 2, 0, no, 0, 0, 0, none, 0 //NV_PARTY
4, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0 //SM_SWORD
6, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //SM_RECOVERY
11, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //MG_SRECOVERY
38, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //MC_INCCARRY
39, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //MC_DISCOUNT
40, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //MC_OVERCHARGE
50, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0 //TF_DOUBLE
51, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0 //TF_MISS
54, 1, 6, 4, 0, 0, 100, 1, no, 0, 1, 0, none, 0 //TF_POISON
144, 0, 6, 4, 0, 1, 1, 1, no, 0, 1, 0, none, 0 //NV_FIRSTAID
146, 0, 0, 0, 0, 0, 1, 0, no, 0, 1, 0, none, 0 //SM_MOVINGRECOVERY
148, 0, 0, 0, 0, 0, 1, 0, no, 0, 1, 0, weapon, 0 //SM_AUTOBERSERK
152, 0, 6, 4, 0, 1, 1, 1, no, 0, 1, 0, weapon, 5 //TF_BACKSLIDING
178, 1, 6, 4, 0, 0, 100, 1, no, 0, 1, 0, none, 0 //NPC_POISON
190, 1, 6, 4, 0, 0, 100, 1, no, 0, 1, 0, none, 0 //NPC_POISONATTACK
198, 0, 0, 4, 0, 1, 10, 1, no, 0, 2, 0, magic, 0 //NPC_SUMMONSLAVE
199, 0, 0, 4, 0, 1, 10, 1, no, 0, 2, 0, none, 0 //NPC_EMOTION
340, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0 //TMW_MAGIC
341, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0 //TMW_MAGIC_LIFE
342, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0 //TMW_MAGIC_WAR
343, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0 //TMW_MAGIC_TRANSMUTE
344, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0 //TMW_MAGIC_NATURE
345, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0 //TMW_MAGIC_ASTRAL