diff options
-rw-r--r-- | gy_original_ledz/graphics/tiles/woodland_graveyard_ground.png | bin | 0 -> 29658 bytes | |||
-rw-r--r-- | gy_original_ledz/graphics/tiles/woodland_graveyard_x3.png | bin | 0 -> 150359 bytes | |||
-rw-r--r-- | mods.xml | 1 |
3 files changed, 1 insertions, 0 deletions
diff --git a/gy_original_ledz/graphics/tiles/woodland_graveyard_ground.png b/gy_original_ledz/graphics/tiles/woodland_graveyard_ground.png Binary files differnew file mode 100644 index 0000000..961638d --- /dev/null +++ b/gy_original_ledz/graphics/tiles/woodland_graveyard_ground.png diff --git a/gy_original_ledz/graphics/tiles/woodland_graveyard_x3.png b/gy_original_ledz/graphics/tiles/woodland_graveyard_x3.png Binary files differnew file mode 100644 index 0000000..726525e --- /dev/null +++ b/gy_original_ledz/graphics/tiles/woodland_graveyard_x3.png @@ -3,5 +3,6 @@ <mods> <mod name="Outdated" description="Reverts changes to how monsters.xml work, to a pre-mod era" help="COPYING" localdir="mods/outdated/" /> <mod name="Dark Talisman - Ledz" description="Subtle, twitchy shadow at feet" help="COPYING" localdir="mods/dark_talisman_ledz/" /> +<mod name="Graveyard(original) - Ledz" description="The original, lighter graveyard tiles" help="COPYING" localdir="mods/gy_original_ledz/" /> <mod name="Level Up - Ledz" description="A longer and more noticeable sound and matching particle length" help="COPYING" localdir="mods/levelup_ledz/" /> </mods> |