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path: root/maps/011-3.tmx
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<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="60" height="60" tilewidth="32" tileheight="32">
 <properties>
  <property name="minimap" value="graphics/minimaps/011-3.png"/>
  <property name="music" value="finalman_and_yakslem-cavesong.ogg"/>
  <property name="name" value="Hermit's cave"/>
  <property name="overlay0image" value="graphics/images/ambient/spotlight.png"/>
  <property name="overlay0keepratio" value="true"/>
  <property name="overlay0parallax" value="0.0"/>
 </properties>
 <tileset firstgid="1" name="Cave" tilewidth="32" tileheight="32">
  <image source="../graphics/tiles/cave.png" trans="ff00ff" width="512" height="256"/>
 </tileset>
 <tileset firstgid="129" name="Collision" tilewidth="32" tileheight="32">
  <image source="../graphics/tiles/collision.png" trans="ff00ff" width="64" height="32"/>
 </tileset>
 <tileset firstgid="131" name="Cave x2" tilewidth="32" tileheight="64">
  <image source="../graphics/tiles/cave_x2.png" width="512" height="64"/>
 </tileset>
 <layer name="Ground" width="60" height="60">
  <data encoding="base64" compression="gzip">
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  </data>
 </layer>
 <layer name="Fringe" width="60" height="60">
  <data encoding="base64" compression="gzip">
   H4sIAAAAAAAAA+3OsREAIAzEsMzBqpRZnJ4FniNS49ZVAAAAAABzrKsAAAAAP+r0QMBODwAAAAA86ACPC9ZsQDgAAA==
  </data>
 </layer>
 <layer name="Over" width="60" height="60">
  <data encoding="base64" compression="gzip">
   H4sIAAAAAAAAA+3XQQ6DIBAFULb1AuqBe+9K0kbSSKMLOxDeS9i4mg8ZcFICAAAg2jO6AGBoj22t0UU0bE72p2f5/JbkDCHL/TBFF3Hgjj5tKeuI72zOvLzXVHwbdR9GzC3z7tcd19JddVXZ5+Wq5ek5KwBAy/xnQZzvuejsLPyZE3vv3dpceHZOBAAA/usFbz8640A4AAA=
  </data>
 </layer>
 <layer name="Collision" width="60" height="60">
  <data encoding="base64" compression="gzip">
   H4sIAAAAAAAAA+3SwQ6DIBBF0fl2vtytMQIq4zwYLslNm7aLd7DFzAoRERERERFJswk2/GlrHfW+SOvqZru8f3PU2/98nlnMHkdtwOzj7f1e7fDwltPrit67ba3P7jwrent7v3hnNI94nxy1783+Ua/aWNvv8Rxntl5tu3hH/uuZvB5u9fZos3q3t7n1vXpv5H2ot+DFi/ebdUdvdnN2Z+2od0VaM3l7R70v0lrzrnoPePve1j3M3shRb1c9byIiIiIi0nQAuKQVxkA4AAA=
  </data>
 </layer>
 <objectgroup name="Objects" width="60" height="60">
  <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="928" y="736" width="32" height="32"/>
  <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="992" y="736" width="32" height="32"/>
  <object name="Arkim the Hermit" type="NPC" x="976" y="752">
   <properties>
    <property name="NPC_ID" value="116"/>
    <property name="SCRIPT">
     function npc_handler(npc, ch)
       do_message(npc, ch, &quot;Do you want to go back outside?&quot;)
       local v = do_choice(npc, ch, &quot;Yes please&quot;, &quot;Not yet&quot;)
       if v == 1 then
         tmw.chr_warp(ch, 9, 60 * 32 + 16, 95 * 32 + 16)
       end
     end
    </property>
   </properties>
  </object>
  <object name="ToLakeCave" type="warp" x="992" y="448" width="32" height="32">
   <properties>
    <property name="dest_map" value="011-4"/>
    <property name="dest_x" value="2304"/>
    <property name="dest_y" value="288"/>
   </properties>
  </object>
  <object name="Bat" type="spawn" x="0" y="0">
   <properties>
    <property name="eA_death" value="0"/>
    <property name="eA_spawn" value="0"/>
    <property name="max_beings" value="10"/>
    <property name="monster_id" value="15"/>
   </properties>
  </object>
  <object name="Silkworm" type="spawn" x="0" y="0">
   <properties>
    <property name="eA_death" value="30000"/>
    <property name="eA_spawn" value="60000"/>
    <property name="max_beings" value="3"/>
    <property name="monster_id" value="33"/>
   </properties>
  </object>
 </objectgroup>
</map>