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path: root/items.xml
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<?xml version="1.0"?>
<items>
    <include name="items/hairsprite/_include.xml"/>
    <include name="items/racesprite/_include.xml"/>
    <include name="items/misc/_include.xml"/>
    <include name="items/usable/_include.xml"/>
    <include name="items/generic/_include.xml"/>
    <include name="items/equip-head/_include.xml"/>
    <include name="items/equip-1hand/_include.xml"/>
    <include name="items/equip-torso/_include.xml"/>
    <include name="items/equip-feet/_include.xml"/>
    <include name="items/equip-ammo/_include.xml"/>
    <include name="items/equip-2hand/_include.xml"/>
    <include name="items/equip-arms/_include.xml"/>
    <include name="items/equip-legs/_include.xml"/>
    <include name="items/equip-shield/_include.xml"/>
    <include name="items/equip-charm/_include.xml"/>
    <include name="items/equip-ring/_include.xml"/>
    <!-- New items may go below this line -->
	<item id="584"
		image="equipment/weapon/sword-jackal.png"
		name="Jackal"
		description="Made to parry attacks from drakes, relic of a long forsaken war."
		effect="HP +50 / HP Drain 5%"
		attack="125"
		attack-range="1"
		defense="2"
		str="1"
		level="90"
		type="equip-1hand"
		attack-action="attack"
		hit-effect-id="32"
		critical-hit-effect-id="30"
		weight="1000">
		<sprite>equipment/weapons/jackal.xml</sprite>
		<sound event="hit">weapons/other/halberd/halberd-hit1.ogg</sound>
		<sound event="hit">weapons/other/halberd/halberd-hit2.ogg</sound>
		<sound event="hit">weapons/other/halberd/halberd-hit3.ogg</sound>
		<sound event="miss">weapons/swords/sword-miss1.ogg</sound>
	</item>
	<item id="590"
		image="equipment/weapon/sword-dragon.png"
		name="Dragon Sword"
		description="Empowered by demure's drakes, relic of a long forsaken war."
		effect="HP -100 / Vanish HP by 1% of damage dealt"
		attack="141"
		attack-range="1"
		defense="-2"
		str="5"
		level="90"
		type="equip-1hand"
		attack-action="attack"
		hit-effect-id="32"
		critical-hit-effect-id="30"
		weight="1000">
        <sprite>equipment/weapons/dragon-sword.xml</sprite>
		<sound event="hit">weapons/other/halberd/halberd-hit1.ogg</sound>
		<sound event="hit">weapons/other/halberd/halberd-hit2.ogg</sound>
		<sound event="hit">weapons/other/halberd/halberd-hit3.ogg</sound>
		<sound event="miss">weapons/swords/sword-miss1.ogg</sound>
	</item>
  <item id="609"
        image="equipment/weapon/bow-life.png"
        name="Imperial Bow"
        description="No one remember the emperor's name, though."
		effect="HP Drain 4%"
        attack="110"
        criticaldefense="10"
        flee="10"
        req-dex="80+"
        level="90"
        type="equip-2hand"
        weight="900"
        missile-particle="graphics/particles/arrow.particle.xml"
        attack-action="attack_bow"
        attack-range="6">
    <sprite>equipment/weapons/bow-life.xml</sprite>
    <sound event="strike">weapons/bows/banshee/banshee-miss1.ogg</sound>
    <sound event="strike">weapons/bows/banshee/banshee-miss2.ogg</sound>
    <sound event="strike">weapons/bows/banshee/banshee-miss3.ogg</sound>
    <sound event="hit">weapons/bows/banshee/banshee-hit1.ogg</sound>
    <sound event="hit">weapons/bows/banshee/banshee-hit2.ogg</sound>
    <sound event="hit">weapons/bows/banshee/banshee-hit3.ogg</sound>
  </item>
  <item id="1170"
        image="equipment/weapon/staff-woodstaff.png"
        name="Sweet Tooth Staff"
        description="Turning gore into cake which recovers your MP, it is the Grandmaster's favorite staff."
        effect="Lvl 2 Wand / 5% MP Recovery when a monster is killed"
        req-int="60+"
        attack="50"
        mattack="15"
        type="equip-2hand"
        attack-action="attack_wand"
        attack-range="2"
        weight="1000">
    <sprite gender="unisex">equipment/weapons/staff.xml</sprite>
    <sound event="strike">weapons/other/staff/staff-miss1.ogg</sound>
    <sound event="strike">weapons/other/staff/staff-miss2.ogg</sound>
    <sound event="strike">weapons/other/staff/staff-miss3.ogg</sound>
    <sound event="hit">weapons/other/staff/staff-hit1.ogg</sound>
    <sound event="hit">weapons/other/staff/staff-hit2.ogg</sound>
    <sound event="hit">weapons/other/staff/staff-hit3.ogg</sound>
  </item>

	<item id="5288"
		image="generic/naftalin.png"
		name="Naphthalene"
		description="Used to produce powerful dyes and medicine, and usually produced from burning a special kind of Coal."
		type="generic"
		weight="1"/>
   <item id="5289"
		image="equipment/ammo/cursedarrow.png"
		name="Armor Breaker Arrow"
		description="Used against heavily armored targets."
		effect="Critical +75"
		type="equip-ammo"
		attack="-150"
		weight="2"/>
   <item id="5290"
		image="equipment/ammo/silverarrow.png"
		name="Silver Arrow"
		description="Traditionally used in holy crusades to kill undead."
		effect="Range +2"
		type="equip-ammo"
		attack="65"
		weight="1"/>
   <item id="5291"
		image="equipment/ammo/thornarrow.png"
		name="Thorn Arrow"
		description="A superior arrow which never misses."
		effect="Critical +10 / Hit +25"
		type="equip-ammo"
		attack="65"
		weight="12"/>
  <item id="5292"
        image="generic/ironore.png"
        name="Silver Ore"
        description="Can be sold for a considerable amount of money."
        type="generic"
        weight="40" />

</items>