blob: ba8b252c588c9fe5fb7f273ad23e341bfeba2ac0 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
|
<?xml version="1.0"?>
<sprite>
<!--
This is the bald hairstyle, hence it should need no imageset and no actions.
However, that crashes 0.0.23, so some stuff is included now, including an
empty image set (it's empty since the icon is 32x32 so there isn't even one
40x40 frame).
-->
<imageset name="base" src="graphics/items/armor-chest-cottonshirt.png" width="40" height="40" />
<action name="stand" imageset="base">
<animation direction="down">
</animation>
<animation direction="left">
</animation>
<animation direction="up">
</animation>
<animation direction="right">
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
</animation>
<animation direction="left">
</animation>
<animation direction="up">
</animation>
<animation direction="right">
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<end />
</animation>
<animation direction="left">
<end />
</animation>
<animation direction="up">
<end />
</animation>
<animation direction="right">
<end />
</animation>
</action>
<action name="attack_bow" imageset="base">
<animation direction="down">
<end />
</animation>
<animation direction="left">
<end />
</animation>
<animation direction="up">
<end />
</animation>
<animation direction="right">
<end />
</animation>
</action>
<action name="sit" imageset="base">
<animation direction="down">
</animation>
<animation direction="left">
</animation>
<animation direction="up">
</animation>
<animation direction="right">
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="default">
</animation>
</action>
</sprite>
|