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path: root/graphics/particles/monster-rotter-crit.xml
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<?xml version="1.0"?>
<effect>
  <!-- Criticle hit effect for the Rotter. Green slime coating falls to the ground. -->
  <particle position-x="0" position-y="32" position-z="32" lifetime="80">
    <emitter>
      <property name="position-x" min="0" max="0"/>
      <property name="position-y" min="32" max="32"/>
      <property name="position-z" min="32" max="32"/>
      <property name="lifetime" value="20"/>
      <property name="output" value="1"/>
      <property name="output-pause" value="0"/>
      <animation imageset="graphics/particles/monster-rotter-crit.png" width="64" height="64">
        <frame index="0" delay="10"/>
      </animation>
    </emitter>
    <emitter>
      <property name="position-x" min="0" max="0"/>
      <property name="position-y" min="32" max="32"/>
      <property name="position-z" min="32" max="32"/>
      <property name="lifetime" value="40"/>
      <property name="output" value="1"/>
      <property name="output-pause" value="20"/>
      <animation imageset="graphics/particles/monster-rotter-crit.png" width="64" height="64">
        <frame index="1" delay="10"/>
      </animation>
    </emitter>
    <emitter>
      <property name="position-x" min="0" max="0"/>
      <property name="position-y" min="32" max="32"/>
      <property name="position-z" min="32" max="32"/>
      <property name="lifetime" value="60"/>
      <property name="output" value="1"/>
      <property name="output-pause" value="40"/>
      <animation imageset="graphics/particles/monster-rotter-crit.png" width="64" height="64">
        <frame index="2" delay="10"/>
      </animation>
    </emitter>
    <emitter>
      <property name="position-x" min="0" max="0"/>
      <property name="position-y" min="32" max="32"/>
      <property name="position-z" min="32" max="32"/>
      <property name="lifetime" value="80"/>
      <property name="output" value="1"/>
      <property name="output-pause" value="60"/>
      <animation imageset="graphics/particles/monster-rotter-crit.png" width="64" height="64">
        <frame index="3" delay="0"/>
      </animation>
    </emitter>
  </particle>
</effect>