Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2010-08-22 | Removed warp object to 002-4 | Wombat | 1 | -8/+1 | |
Removed the warp object to 002-4, warp is now based on an npc | |||||
2010-08-18 | Sandstorm Mine Changes | Wombat | 2 | -93/+185 | |
Monsters and Map related Changes to Sandstorm Mines | |||||
2010-08-17 | Revert "npcs.xml change" | Wombat | 1 | -0/+56 | |
This reverts commit 2ee532afb6640ee469d9a08725a7da72936c4173. | |||||
2010-08-17 | npcs.xml change | Wombat | 1 | -56/+0 | |
added golbenez npc id modified: npcs.xml | |||||
2010-08-16 | Inn Sink Particles and Inn Map | Wombat | 1 | -18/+20 | |
Particles for zeny sink and 027-2.tmx graveyard inn (no objects added) new file: graphics/particles/golbenez.particle.xml modified: maps/027-2.tmx | |||||
2010-07-27 | Clean up some spawns and restore a warp | remoitnane | 12 | -14/+21 | |
Signed-off-by: Jared Adams <jaxad0127@gmail.com> | |||||
2010-07-22 | Add map files for candor and fight cave | Chuck Miller | 2 | -0/+141 | |
Reviewed-by: Turmfalke | |||||
2010-07-09 | Added missing tiles to 009-1 | Dweems | 1 | -2/+1 | |
-Missing tree in the outskirts -Missing piece of building | |||||
2010-07-08 | Maps don't need +x. | Maximilian Philipps | 1 | -0/+0 | |
2010-07-08 | Fixed holes in the collision layers | Helmut Grohne | 2 | -4/+3 | |
The maps 017-1 (the forst with the theatre) and 028-1 (doctor's island) contained some small disconnected areas. Mobs would respawn there and would be stuck there until the server is restarted. The holes are now filled with collision tiles. Signed-off-by: Maximilian Philipps <Turmfalke2007@web.de> | |||||
2010-07-08 | Fixed a few small map errors. | Maximilian Philipps | 3 | -50/+50 | |
2010-06-23 | Fixed errors on 003-1 | Dweems | 1 | -6/+6 | |
* missing collision tiles * tiles on wrong layer | |||||
2010-06-19 | Fix layer for barrel piles on 003-2 | Jared Adams | 1 | -3/+3 | |
2010-06-18 | Add butterfly to maps | Jared Adams | 12 | -0/+96 | |
2010-06-18 | Add a start for map 003-2 | Jared Adams | 2 | -0/+73 | |
2010-06-13 | Remove the land bridge between desert and woodland | Jared Adams | 2 | -42/+39 | |
2010-04-11 | Easter 2010 | Freeyorp | 2 | -0/+243 | |
2010-04-10 | Fix some errors with the Theater and related maps | Jared Adams | 3 | -46/+46 | |
2010-04-02 | Add theater map and new cave by poison_ivy | Jared Adams | 4 | -36/+396 | |
2010-01-04 | Revert "Add Christmas tree" | Jared Adams | 1 | -6/+3 | |
This reverts commit 42191920ed312f5e470313916af95e595058e486. | |||||
2009-12-23 | Add Christmas tree | Jared Adams | 1 | -3/+6 | |
2009-12-09 | Fixing bugs in maps | Stefan Dombrowski | 4 | -69/+69 | |
Many small bug fixes, including the one that was reported by lien on the forum: http://forums.themanaworld.org/viewtopic.php?f=2&t=9069 Notice: This requires an update of the walkmaps. | |||||
2009-12-04 | Add swamp warps | Jared Adams | 2 | -19/+33 | |
2009-11-11 | Add a name to map 015-3 | Jared Adams | 1 | -0/+3 | |
2009-10-30 | Fix a bad tree on 015-1 | Jared Adams | 1 | -1/+1 | |
2009-10-29 | Fix script calls | Jared Adams | 1 | -2/+2 | |
2009-10-29 | Fix more bad tiles | Jared Adams | 1 | -1/+1 | |
2009-10-27 | More map fixes | Jared Adams | 1 | -3/+3 | |
2009-10-27 | Remove some bad tiles from 013-1 | Jared Adams | 2 | -20/+20 | |
2009-10-27 | Fix some map errors | Jared Adams | 3 | -60/+53 | |
2009-10-27 | Map transitions between 015-1 to 025-1 and 016-1 to 025-1 | Freeyorp | 2 | -24/+68 | |
2009-10-17 | Adjust spawns for the mask antechamber | Jared Adams | 1 | -19/+55 | |
File from wombat. | |||||
2009-10-15 | Graveyard maps update | Freeyorp | 3 | -63/+386 | |
Adds mob spawns to 025-1, 026-1 and 027-1 Maps more of 025-1 | |||||
2009-10-05 | Fix some map continuity issues | Jared Adams | 2 | -4/+4 | |
2009-10-05 | Add a better 011-5 map | Jared Adams | 1 | -13/+33 | |
2009-10-05 | Fix a bad tree | Jared Adams | 1 | -1/+1 | |
2009-09-28 | Reduce map 001-4 | Jared Adams | 2 | -80/+17 | |
2009-09-27 | Add warps between maps 021-1 and 022-1 | Jared Adams | 2 | -5/+19 | |
2009-09-27 | Rename the map 001-4 for the converter | Chuck Miller | 1 | -1/+1 | |
2009-09-21 | A few more map fixes to graveyard (walkmap has changed) | Philipp Sehmisch | 1 | -1/+1 | |
2009-09-18 | Fixed a map bug (no new walkmap required) | Philipp Sehmisch | 1 | -1/+1 | |
2009-09-15 | Adds 001-4.tmx map, same as 001-2.tmx, but with new audio | Chuck Miller | 1 | -0/+106 | |
2009-09-13 | The fluffies on 010-1 are now actual fluffies. | Fate | 1 | -1/+1 | |
2009-09-11 | Fix mistake in previous commit | Kess Vargavind | 1 | -1/+1 | |
I accidentally moved the 'Over' layer just before the last save... | |||||
2009-09-11 | Map fixes | Kess Vargavind | 2 | -6/+6 | |
2009-09-06 | Stray, empty tiles removed from maps | Kess Vargavind | 23 | -112/+111 | |
A couple of the maps had thousands of these... The initiative that has begun to give empty/free tiles some graphics is a needed one. A couple of "monster traps" were removed as well, I'll submit a patch with the walkmaps later. Maps: 003-1, 013-1 and 018-1. The three swamp/cemetery maps have not yet been checked. | |||||
2009-09-05 | Removed path endings from west swamp and selected a more appropriate music. | Philipp Sehmisch | 1 | -2/+2 | |
2009-09-05 | Removed path endings from east swamp and set more appropriate music | Philipp Sehmisch | 1 | -2/+2 | |
2009-09-05 | Some fixes to new map | Kess Vargavind | 1 | -13/+5 | |
Monster fixes, some empty tiles removed and wrongly placed tiles. Will probably need some more fixing. | |||||
2009-09-04 | Corrected map properties of graveyard maps | Philipp Sehmisch | 1 | -3/+11 | |