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2010-08-22Removed warp object to 002-4Wombat1-8/+1
Removed the warp object to 002-4, warp is now based on an npc
2010-08-18Sandstorm Mine ChangesWombat2-93/+185
Monsters and Map related Changes to Sandstorm Mines
2010-08-17Revert "npcs.xml change"Wombat1-0/+56
This reverts commit 2ee532afb6640ee469d9a08725a7da72936c4173.
2010-08-17npcs.xml changeWombat1-56/+0
added golbenez npc id modified: npcs.xml
2010-08-16Inn Sink Particles and Inn MapWombat1-18/+20
Particles for zeny sink and 027-2.tmx graveyard inn (no objects added) new file: graphics/particles/golbenez.particle.xml modified: maps/027-2.tmx
2010-07-27Clean up some spawns and restore a warpremoitnane12-14/+21
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2010-07-22Add map files for candor and fight caveChuck Miller2-0/+141
Reviewed-by: Turmfalke
2010-07-09Added missing tiles to 009-1Dweems1-2/+1
-Missing tree in the outskirts -Missing piece of building
2010-07-08Maps don't need +x.Maximilian Philipps1-0/+0
2010-07-08Fixed holes in the collision layersHelmut Grohne2-4/+3
The maps 017-1 (the forst with the theatre) and 028-1 (doctor's island) contained some small disconnected areas. Mobs would respawn there and would be stuck there until the server is restarted. The holes are now filled with collision tiles. Signed-off-by: Maximilian Philipps <Turmfalke2007@web.de>
2010-07-08Fixed a few small map errors.Maximilian Philipps3-50/+50
2010-06-23Fixed errors on 003-1Dweems1-6/+6
* missing collision tiles * tiles on wrong layer
2010-06-19Fix layer for barrel piles on 003-2Jared Adams1-3/+3
2010-06-18Add butterfly to mapsJared Adams12-0/+96
2010-06-18Add a start for map 003-2Jared Adams2-0/+73
2010-06-13Remove the land bridge between desert and woodlandJared Adams2-42/+39
2010-04-11Easter 2010Freeyorp2-0/+243
2010-04-10Fix some errors with the Theater and related mapsJared Adams3-46/+46
2010-04-02Add theater map and new cave by poison_ivyJared Adams4-36/+396
2010-01-04Revert "Add Christmas tree"Jared Adams1-6/+3
This reverts commit 42191920ed312f5e470313916af95e595058e486.
2009-12-23Add Christmas treeJared Adams1-3/+6
2009-12-09Fixing bugs in mapsStefan Dombrowski4-69/+69
Many small bug fixes, including the one that was reported by lien on the forum: http://forums.themanaworld.org/viewtopic.php?f=2&t=9069 Notice: This requires an update of the walkmaps.
2009-12-04Add swamp warpsJared Adams2-19/+33
2009-11-11Add a name to map 015-3Jared Adams1-0/+3
2009-10-30Fix a bad tree on 015-1Jared Adams1-1/+1
2009-10-29Fix script callsJared Adams1-2/+2
2009-10-29Fix more bad tilesJared Adams1-1/+1
2009-10-27More map fixesJared Adams1-3/+3
2009-10-27Remove some bad tiles from 013-1Jared Adams2-20/+20
2009-10-27Fix some map errorsJared Adams3-60/+53
2009-10-27Map transitions between 015-1 to 025-1 and 016-1 to 025-1Freeyorp2-24/+68
2009-10-17Adjust spawns for the mask antechamberJared Adams1-19/+55
File from wombat.
2009-10-15Graveyard maps updateFreeyorp3-63/+386
Adds mob spawns to 025-1, 026-1 and 027-1 Maps more of 025-1
2009-10-05Fix some map continuity issuesJared Adams2-4/+4
2009-10-05Add a better 011-5 mapJared Adams1-13/+33
2009-10-05Fix a bad treeJared Adams1-1/+1
2009-09-28Reduce map 001-4Jared Adams2-80/+17
2009-09-27Add warps between maps 021-1 and 022-1Jared Adams2-5/+19
2009-09-27Rename the map 001-4 for the converterChuck Miller1-1/+1
2009-09-21A few more map fixes to graveyard (walkmap has changed)Philipp Sehmisch1-1/+1
2009-09-18Fixed a map bug (no new walkmap required)Philipp Sehmisch1-1/+1
2009-09-15Adds 001-4.tmx map, same as 001-2.tmx, but with new audioChuck Miller1-0/+106
2009-09-13The fluffies on 010-1 are now actual fluffies.Fate1-1/+1
2009-09-11Fix mistake in previous commitKess Vargavind1-1/+1
I accidentally moved the 'Over' layer just before the last save...
2009-09-11Map fixesKess Vargavind2-6/+6
2009-09-06Stray, empty tiles removed from mapsKess Vargavind23-112/+111
A couple of the maps had thousands of these... The initiative that has begun to give empty/free tiles some graphics is a needed one. A couple of "monster traps" were removed as well, I'll submit a patch with the walkmaps later. Maps: 003-1, 013-1 and 018-1. The three swamp/cemetery maps have not yet been checked.
2009-09-05Removed path endings from west swamp and selected a more appropriate music.Philipp Sehmisch1-2/+2
2009-09-05Removed path endings from east swamp and set more appropriate musicPhilipp Sehmisch1-2/+2
2009-09-05Some fixes to new mapKess Vargavind1-13/+5
Monster fixes, some empty tiles removed and wrongly placed tiles. Will probably need some more fixing.
2009-09-04Corrected map properties of graveyard mapsPhilipp Sehmisch1-3/+11