Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2023-01-22 | Adds a storage room building sign to match map 009-1. I added the layer... | Wellvin | 1 | -9/+9 | |
2022-12-14 | Adds a storage room building sign to match map 009-1. I added the layer... | Wellvin | 1 | -3/+128 | |
2022-11-12 | v2022.11.11 Update Alpha 1 | Jesusalva Jesusalva | 4 | -43/+3324 | |
2022-10-24 | Fix Tiled bug | Jesusaves | 1 | -10/+10 | |
2022-08-02 | Adds a storage room building sign | Wellvin | 1 | -12/+12 | |
2022-04-11 | Update 027-1 for yet another April changes patch | Jesusaves | 1 | -1/+17 | |
2022-04-04 | Chronos the shopkeeper, with evil edits from The Mana World Team. | HoraK-FDF | 1 | -1153/+1568 | |
2022-03-07 | Mostly bugfixes | Jesusaves | 1 | -6/+423 | |
2021-12-03 | fixed fractional values in object coordinates and added collusion til… (#464) | HoraK-FDF | 5 | -77/+77 | |
* fixed fractional values in object coordinates and added collusion tiles to switches * map 099-2 added switch collusion tiles | |||||
2021-06-09 | Merge pull request #463 from HoraK-FDF/map_026-2 | Micksha | 1 | -11/+11 | |
map 026-2 added 2 collusion tiles on entrance to reids room | |||||
2021-06-09 | Merge pull request #462 from HoraK-FDF/map_004-5 | Micksha | 1 | -106/+106 | |
map 004-5 added old chest collusion tile | |||||
2021-06-09 | Merge pull request #461 from HoraK-FDF/map_002-5 | Micksha | 1 | -13/+12 | |
map 002-5 added supply chest collusion tile | |||||
2021-06-09 | Merge pull request #459 from ↵ | Micksha | 3 | -109/+114 | |
HoraK-FDF/mushroom_x2_x3_tilesets_and_011-6_028-3_057-1_mushroom_fix Mushroom x2 x3 tilesets and map 011-6 028-3 057-1 Mushroom fix | |||||
2021-06-09 | Merge pull request #448 from HoraK-FDF/map_099-7 | Micksha | 1 | -2/+2 | |
fixed map 099-7 | |||||
2021-06-09 | Merge pull request #447 from HoraK-FDF/map_025-1 | Micksha | 1 | -14/+14 | |
fixed map 025-1 | |||||
2021-06-09 | Merge pull request #446 from HoraK-FDF/map_002-1 | Micksha | 1 | -3/+3 | |
fixed map 002-1 | |||||
2021-06-09 | Merge pull request #445 from HoraK-FDF/map_001-1 | Micksha | 1 | -2/+2 | |
fixed map 001-1 | |||||
2021-06-09 | Merge pull request #443 from HoraK-FDF/map_031-1 | Micksha | 1 | -22/+23 | |
fixed map 031-1 and updated its minimap | |||||
2021-06-09 | Merge pull request #442 from HoraK-FDF/map_018-1 | Micksha | 1 | -29/+29 | |
fixed map 018-1 | |||||
2021-06-09 | Merge pull request #440 from HoraK-FDF/map_013-3 | Micksha | 1 | -1/+1 | |
map 13-3 added Demon Mask chest collusion tile | |||||
2021-06-09 | Merge pull request #434 from HoraK-FDF/map_012-4 | Micksha | 1 | -10/+10 | |
fixed map 012-4 | |||||
2021-06-09 | Merge pull request #433 from HoraK-FDF/map_011-1 | Micksha | 1 | -11/+11 | |
fixed map 011-1 | |||||
2021-06-08 | map 026-2 added 2 collusion tiles on entrance to reids room | HoraK-FDF | 1 | -11/+11 | |
2021-06-08 | map 004-5 added old chest collusion tile | HoraK-FDF | 1 | -106/+106 | |
2021-06-08 | map 002-5 added supply chest collusion tile | HoraK-FDF | 1 | -13/+12 | |
2021-06-01 | Mushroom x2 x3 tilesets and map 011-6 028-3 057-1 Mushroom fix | HoraK-FDF | 3 | -109/+114 | |
2021-04-29 | fixed map 099-7 | HoraK-FDF | 1 | -2/+2 | |
2021-04-22 | fixed map 025-1 | HoraK-FDF | 1 | -14/+14 | |
2021-04-19 | fixed map 002-1 | HoraK-FDF | 1 | -3/+3 | |
2021-04-19 | fixed map 001-1 | HoraK-FDF | 1 | -2/+2 | |
2021-04-13 | fixed map 099-7 and added minimap (#439) | HoraK-FDF | 1 | -160/+166 | |
- added some collusion tiles and removed some - turned Engraving into a stone - added some plants and stones - changed some dead trees in other kinds of dead trees - changed little pool on safe island into a camp fire because many players wished for that - added chest collusion tile. - added/corrected many collision tiles of trees. - added minimap | |||||
2021-04-10 | fixed map 031-1 and updated its minimap | HoraK-FDF | 1 | -22/+23 | |
2021-04-07 | map 13-3 added Demon Mask chest collusion tile | HoraK-FDF | 1 | -1/+1 | |
2021-03-25 | fixed map 025-4 (#438) | HoraK-FDF | 1 | -41/+41 | |
Added three missing black roof tiles that where missing in the great round room. | |||||
2021-03-25 | fixed map 020-2 (#437) | HoraK-FDF | 1 | -17/+17 | |
Moved ben's desk in the right layer because high hats where behind it therefore i moved ben on tile up. | |||||
2021-03-25 | fixed map 009-1 (#436) | HoraK-FDF | 1 | -55/+55 | |
- upper part of left entrance was in wrong layer and was drawn over player when passing through. - many multipart tile objects where drawn in the same layer as ground layer so on certain positions the tree was only half way visible so i moved it into the right layer. - added a missing tree that was see able from 008-1. | |||||
2021-03-25 | fixed map 013-3 (#435) | HoraK-FDF | 1 | -90/+90 | |
Added missing collision tile on chest | |||||
2021-03-25 | fixed map 002-1 (#431) | HoraK-FDF | 1 | -20/+20 | |
* Corrected missing parts of leaves of palms * Corrected a half only half see able cactus * Corrected strange tiles behind a cactus and in front of it | |||||
2021-03-25 | fixed map 001-1 (#430) | HoraK-FDF | 1 | -13/+13 | |
Corrected missing parts of leaves of palms. | |||||
2021-03-25 | fixed map 010-1 (#432) | HoraK-FDF | 1 | -42/+42 | |
Lifted lower part of dimonds edge to over 1 layer because snail traces, bee/butterfly shadows and player auras could be seen in the middle of the building. | |||||
2021-03-17 | fixed map 018-1 | HoraK-FDF | 1 | -29/+29 | |
2021-03-12 | fixed map 012-4 | HoraK-FDF | 1 | -10/+10 | |
2021-03-12 | fixed map 011-1 | HoraK-FDF | 1 | -11/+11 | |
2021-01-17 | Fixed Item XMLs and corrected map bugs. (#413) | HoraK-FDF | 7 | -99/+99 | |
2020-12-12 | Added detail to 099 Doomsday maps to give variance and landmarks (#379) | Ledmitz | 3 | -488/+488 | |
I didn't even review, Doomsday event already over Having quest not 1:1 copy is probably a good idea | |||||
2020-11-10 | Fix some... internal things | Jesusaves | 5 | -50/+50 | |
2020-08-17 | Doomsday Act 5 - Keshlam's Adventurer Guild Utils (#378) | Jesusaves | 13 | -248/+567 | |
Maps, monsters, effects, also includes the katzei ears with edits. Additional (bonus) content: * PvP Coin ("Murderer Coin") * Golden PVP Cap | |||||
2020-06-11 | Extra patch: Assassin Shirt update, map 099-8 (#377) | Jesusaves | 2 | -83/+1728 | |
2020-05-10 | Collision bugfix | Jesusaves | 1 | -4/+4 | |
2020-05-10 | Special End Dungeon (#372) | Jesusaves | 6 | -38/+3627 | |
Monsters, Rares, Maps, Riddles and Puzzles. Have fun! |