Age | Commit message (Collapse) | Author | Files | Lines |
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careful.
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This is to make the fire particle effect work with the latest client version,
since particle effects are applied on maps as beings.
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This way they can be used as _4 fringe item.
Apdated 033-1 according to the changes.
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Replaced the Yurt on 033-1 with the new one.
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modifications on both maps.
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Placing new monsters White and Blue Slimes.
Opening warp from 031-3 to 044-1.
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- Removed the casino coins from the table of the first floor (82,25).
- Removed (193,58) and added (197,58) a collision tile in Santa's room.
- Added missing collision tiles near 147,22 and fixed the shadow of this tile.
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tiles on 019-1, near 116,101. Removed water tiles from Ground2 layer and put them in the Ground layer.
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instead
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to be placed near the wall.
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a tile by Ali-G in the cave.png tileset.
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Ali-G.
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would not have had a use.
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"Fringe" to layer "Ground2".
Removed two trees that will be a problem in the next map: 045-1.
10 115 & 14 113
Fixed the shadows of the two houses in 034-1.
34 66 & 67 97
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018-2, 020-3, 031-3, 042-2, 044-1
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The dirty floor tile was used instead of the normal one.
Using the dirty floor tile, we could see that the floor was repeating itself.
It now looks natural.
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wall to warp in the house. Player now needs to "enter" the house.
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