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2012-01-19Adjust warps on 020-3 to avoid being warped back immediatly if not being ↵Jessica Tölke1-2/+2
careful.
2012-01-18Opening warps between 033-1 and 019-1.Jessica Tölke2-4/+18
2012-01-17Adding new monster 'White Bell' to snow maps.Jessica Tölke8-1/+65
2012-01-13Move the fireplace on 033-1 from Fringe to Ground2.Jessica Tölke1-2/+2
This is to make the fire particle effect work with the latest client version, since particle effects are applied on maps as beings.
2012-01-13Barbarians: Ali-G put the yurts on a seperate tileset on request from Pjotr.Jessica Tölke1-5/+8
This way they can be used as _4 fringe item. Apdated 033-1 according to the changes.
2012-01-12Reduced the ambient snow particle effects on 030-1, 034-1 and 045-1.ali-g3-38/+18
2012-01-11Added Yurt with snow on it made by salmondine to the barbarian-outdoor tileset.Jessica Tölke1-4/+4
Replaced the Yurt on 033-1 with the new one.
2012-01-09Fixed some collision tiles issues on 044-1.ali-g1-2/+2
2012-01-09Changing warp from 002-3 to 002-1 to avoid warping back immediatly.Jessica Tölke1-1/+1
2012-01-08Adding monsters on snow maps.Jessica Tölke6-0/+432
2012-01-04Adding Yurt and fireplace to 033-1.Jessica Tölke1-3/+7
2011-12-30Connected 034-1 and 045-1 by a warp. Implied some collision tiles ↵ali-g2-4/+33
modifications on both maps.
2011-12-30Removing Santa Slimes and Rudolph slimes as usual spawns.Jessica Tölke4-83/+274
Placing new monsters White and Blue Slimes. Opening warp from 031-3 to 044-1.
2011-12-29Adding 'Explorers Melody' to all new snow maps.Jessica Tölke5-8/+8
2011-12-28Fixes in the christmas map (030-2):ali-g1-4/+4
- Removed the casino coins from the table of the first floor (82,25). - Removed (193,58) and added (197,58) a collision tile in Santa's room. - Added missing collision tiles near 147,22 and fixed the shadow of this tile.
2011-12-23Added a missing collision tile on 042-1 (36,75). Reported by "Knight".ali-g1-1/+1
2011-12-20Fixed some walls of 005-3. Also fixed a lot of layer issues.ali-g1-5/+5
2011-12-20Fixed most of the walls of 006-3.ali-g1-4/+4
2011-12-20Removed two wrong collision tiles on 030-1: 85,51 & 83,58.ali-g1-1/+1
2011-12-20Fixed some collision tiles in 045-1.ali-g1-1/+1
2011-12-15New map: Snow Forest 045-1Gauvain Dauchy1-0/+62
2011-12-14Fixed the tiles on the wall of map 011-3: 39,29.ali-g1-1/+1
2011-12-14Adapted 030-1 to the changes made on 019-1, since the maps overlap.ali-g1-2/+2
2011-12-14Added a missing collision tile on 019-1 108,92. Fixed some frozen water ↵ali-g1-4/+4
tiles on 019-1, near 116,101. Removed water tiles from Ground2 layer and put them in the Ground layer.
2011-12-08Adapting Christmas Map 030-2.Jessica Tölke1-8/+9
2011-12-08Christmas Map (030-2).ali-g1-0/+151
2011-12-08Adding Christmas decoration to 030-1.Jessica Tölke1-4/+7
2011-12-07Fixed walls near 031-3,232,79.ali-g1-3/+3
2011-12-07Reported by "Kull": Missing collision tile: 012-3,144,67.ali-g1-1/+1
2011-11-25Removing woodland tileset from 031-2 and use fringe items from inn and inn2 ↵Jessica Tölke1-8/+8
instead
2011-11-23Added, on map 010-1, a missing collision tile: 88,72.ali-g1-1/+1
2011-11-23Removed fringe tiles on 009-2: 33,102 & 33,103. This is because Selim needs ↵ali-g1-1/+1
to be placed near the wall.
2011-11-08Fixed the background of 015-3 and botcheck maps. Issue due to the removal of ↵ali-g2-2/+2
a tile by Ali-G in the cave.png tileset.
2011-11-08Moved tile in over layer in 001-3 from 72,28 to 73 28.ali-g1-1/+1
2011-11-08Fixed several layer and collision issues in 017-1.ali-g1-4/+4
2011-11-08In 044-1, removed two overlapping trees on 12,67 and 19,54.ali-g1-1/+1
2011-11-08Fixed the background of 029-3. Issue due to the modification of cave.png by ↵ali-g1-1/+1
Ali-G.
2011-11-02chaning compression from zlib to gzib in 030-1 and 034-1Jessica Tölke2-24/+24
2011-11-02030-1 99 48: removed chimney due to a layer issue. The chimney didn't and ↵ali-g1-13/+13
would not have had a use.
2011-11-02Fixed a layer issue on 034-1 58 84. Cave entrance has been moved from layer ↵Gauvain Dauchy1-13/+13
"Fringe" to layer "Ground2". Removed two trees that will be a problem in the next map: 045-1. 10 115 & 14 113 Fixed the shadows of the two houses in 034-1. 34 66 & 67 97
2011-11-02Changed the compression to gzip in certain maps: 003-1, 010-2, 011-4, 018-1, ↵ali-g9-84/+84
018-2, 020-3, 031-3, 042-2, 044-1
2011-11-02Fixed the ground tiles used in 042-2.ali-g1-8/+8
The dirty floor tile was used instead of the normal one. Using the dirty floor tile, we could see that the floor was repeating itself. It now looks natural.
2011-11-02Added a missing collision tile on 044-1: 156 83.ali-g1-15/+15
2011-10-30018-1 64 69: warped moved to 64 70. The player no longer walks along the ↵ali-g2-20/+20
wall to warp in the house. Player now needs to "enter" the house.
2011-10-30Added missing collision tiles on 010-2: 42 60 & 26 66.ali-g1-12/+12
2011-10-28Removed collision tile: 003-1 160 70. Added collision tile: 003-1 167 74.ali-g1-10/+10
2011-10-28Fixed some walls in 011-4.ali-g1-8/+8
2011-10-28Fixed some walls in 020-3.ali-g1-8/+8
2011-10-28Fixed some walls in 031-3.ali-g1-8/+8
2011-10-13Added forgotten collision tiles on 020-1: 74 125 & 81 117 & 88 116.Ali-G1-2/+2