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2011-09-20Fixed wrong collision tile on 003-1.Ali-G1-1/+1
2011-09-20Fixed the warp inside Caul's house. (018-2 to 018-3)Ali-G1-1/+1
2011-09-20Fixed a warp from 020-2 to 020-1.Ali-G1-1/+1
2011-09-20Making the warps between 011-3 and 011-4 more comfortable.Jessica Tölke2-4/+4
They now each lead to the tile which is two tiles below the warp in the other direction. This way it is easier to avoid being warped back and forth again and again.
2011-09-20Fixed a warp in 011-4 that wasn't 1*1 tile high and wide.Ali-G1-1/+1
2011-09-14Adding maggot spawn object to 042-1.Jessica Tölke1-0/+8
2011-09-14Some fixes on snow maps.Ali-G6-23/+23
Removed some trees "melted" in another one. Fixed some layer issues, especially near the cliffs. Fixed the fences that sometimes weren't placed coorectly. Removed a wrong collision tile on 034-1. Made the snow maps borders match each other.
2011-09-14Some changes on 031-3Ali-G1-9/+42
Fixed the walls of the caves. Also removed the part that were moved to 031-4 as yeti battle cave. Replaced it by a new cave which corresponds to the other ones of the map.
2011-09-14Renamed the map to "Romantic Place".Ali-G1-1/+1
2011-09-12fix some layer issues in the new building on 020-2.Jessica Tölke1-3/+3
2011-09-12Removed the collision tile from the little chairs in 020-2 and 031-2.Ali-G2-2/+2
2011-09-12Two new indoor maps in Snow area:Ali-G4-25/+58
Added the indoor part of the seamans house on 031-1. Added a building for storage/banker npc in Nivalis.
2011-09-12Full map review:Ali-G77-2350/+2447
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes.
2011-09-05Reviewed all the maps.Ali-G53-184/+192
Added and changed some map names. Some minor fixes on several maps.
2011-09-04Small fixes of previous commit (which put monsters.txt into map objects)Jessica Tölke2-2/+10
missing monster on 016-1 wrong named monster on 012-3
2011-09-04Placed the mobs from monsters.txt files into the map using Tiles objects.Ali-G11-68/+314
Also renamed some Object layers, to "Objects" in few maps. Some spawns were reviewed: correct use of capital letters in "SPAWN" for example.
2011-09-04011-3.tmx: added a missing tile over cave entranceAli-G1-1/+1
Added a tile in "over" layer over the door to add realism. This was done on other maps.
2011-09-04Fixing some layer issues on 018-2Ali-G1-23/+22
Added some ground layer tiles under some over layer tiles, they were missing. Also removed the doors from Ground layer to put them in Over layer.
2011-09-04Improved the warps around Hurnscald.Ali-G5-26/+26
Some made you warp in the next warp. Also fixed the indoor warp going from 011-4 to 011-3 and vice versa.
2011-09-04Removed some wrong collision tiles around 50 101.Ali-G1-1/+1
2011-09-03Added a warp between the two snow fiels: 033-1 and 034-1. Also fixed some ↵Ali-G2-2/+20
collision tiles in both maps, mostly because of trees misplaced.
2011-09-02On 033-1, changed some rocks by the new one. Removed some trees on the west ↵Ali-G2-21/+21
snow path to avoid the trees block the player while he is walking. On 034-1, fixed some collision tiles in the woods. Also changed some rocks by the new one. Adapted the east of the map with the changes on 033-1.
2011-09-02Made all the rocks be on "fringe" layer.Ali-G3-22/+22
Changed some small rocks by the new one hal9000 made. Made the three snow maps match together, there was a lot of differences.
2011-09-02Added some fringe items on the floor to give a bit of realism to the map.Ali-G1-5/+6
2011-09-02Layer issue fixed: in the graveyard inn map (027-2), in the first floor, ↵Ali-G1-2/+2
near the cook, the cauldron near the wall was in over layer instead of fringe layer.
2011-09-02Adapting 020-1.tmx and 031-3.tmx to tileset changes.Ali-G2-24/+24
Added some snow on the ground layer, under the big rocks. Since the snow under them, in the tileset, didn't fit the current snow thus it was removed.
2011-09-02Added the entrance for the Ancient Amulets project.Ali-G1-0/+53
2011-09-02Added the maze for the "Hide and Seek" project.Ali-G1-0/+51
2011-09-02The bat cave (011-3) had too much fringe items on the floor, this annoyed ↵Ali-G1-2/+2
the players since the bat cave is already quite small.
2011-08-30011-6: fix of a wrong used tile, reported by rodrigoJessica Tölke1-1/+1
2011-08-30Made the west of 033-1 be exactly the same as the east of 034-1. That ↵Ali-G1-3/+3
includes only few trees added, some changed and some moved.
2011-08-25Modifications made on 034-1: - Changed most of the trees to avoid having ↵Ali-G1-7/+7
bunch of same trees everywhere. - Fixed the 2 same houses: collision tiles & layer issues. - Fixed some layer issues around some cliff borders. - Made the fence on the north east of the map more simple, looks better now.
2011-08-25On map 033-1, added some collision tiles on 77,23 and 78,23. Also fixed a ↵Ali-G1-3/+3
layer issue on 58,64.
2011-08-25Added a missing collision tile on map 020-1, coordinates 60 120.Ali-G1-2/+1
2011-08-25On map 030-1, added a missing tile on the house and removed a collision tile ↵Ali-G1-5/+5
99 53 even if the door isn't opened yet. Gave 0,0 coordinates to the 3 monster spawns (objects) of map 030-1.
2011-08-25Added a name to both of the maps (caves) made for the rossy quest.Ali-G2-0/+2
2011-08-24Fixed the issue rodrigo (pluto) reported on forum. A wrong tile was used on ↵Ali-G1-1/+1
the "over" layer.
2011-08-23Fixed the walls of 012-3.Ali-G1-2/+2
2011-08-16fix warps from 003-1 to 003-2Jessica Tölke1-4/+4
2011-07-25Move warp on 011-6 from 3104,5440 to 3104,5408Enchilado1-1/+1
2011-07-16fixing some layering issues on 042-1Jessica Tölke1-2/+2
2011-07-15Fixed the rossy caves maps and the color of the black boots, making them ↵Ali-G2-4/+4
slightly brighter than before to be able to see at least their outline.
2011-07-10warp to spark battle removed until testing is completeWombat1-7/+0
2011-07-09music added to Reid's Inn and Rossy Quest Cave mapsWombat3-1/+7
2011-07-08"Peace" added as sound for tutorial area.Wombat2-2/+2
This song may work as a good intro before meeting Tulimshar's "Faith" music.
2011-07-05Fixed a lot of issues in several maps, especially cave maps. Most of the ↵Ali-G19-121/+121
problems were done because of the automapper.
2011-07-04Added particle effect for bonfire.Dark Nick1-0/+1
2011-07-02Fixed a hidden path for tall hats.Ali-G1-6/+6
2011-07-01Added the mob drops for the rossy quest. The grub-slime.png icon is still ↵Ali-G2-3/+3
missing though. Some maps were also fixed. Moreover, Flyvern became Hyvern. In addition, the brass armors became bromenal armors, however their sprites and icons kept the same name with "brass" in them.
2011-07-01Added the flame on the candle helmet which implied some fixes on few maps.Ali-G3-8/+8