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AgeCommit message (Expand)AuthorFilesLines
2009-10-05Fix some map continuity issuesJared Adams2-4/+4
2009-10-05Add a better 011-5 mapJared Adams1-13/+33
2009-10-05Fix a bad treeJared Adams1-1/+1
2009-09-28Reduce map 001-4Jared Adams2-80/+17
2009-09-27Add warps between maps 021-1 and 022-1Jared Adams2-5/+19
2009-09-27Rename the map 001-4 for the converterChuck Miller1-1/+1
2009-09-21A few more map fixes to graveyard (walkmap has changed)Philipp Sehmisch1-1/+1
2009-09-18Fixed a map bug (no new walkmap required)Philipp Sehmisch1-1/+1
2009-09-15Adds 001-4.tmx map, same as 001-2.tmx, but with new audioChuck Miller1-0/+106
2009-09-13The fluffies on 010-1 are now actual fluffies.Fate1-1/+1
2009-09-11Fix mistake in previous commitKess Vargavind1-1/+1
2009-09-11Map fixesKess Vargavind2-6/+6
2009-09-06Stray, empty tiles removed from mapsKess Vargavind23-112/+111
2009-09-05Removed path endings from west swamp and selected a more appropriate music.Philipp Sehmisch1-2/+2
2009-09-05Removed path endings from east swamp and set more appropriate musicPhilipp Sehmisch1-2/+2
2009-09-05Some fixes to new mapKess Vargavind1-13/+5
2009-09-04Corrected map properties of graveyard mapsPhilipp Sehmisch1-3/+11
2009-09-04Add graveyard maps and tilesJared Adams4-0/+337
2009-08-310000744: Little tileset bugsMaximilian Philipps2-10/+20
2009-08-16Fix a bad collision tileJared Adams1-1/+1
2009-08-03Added the keepratio parameter in maps where the spotlight is used.Bertram4-0/+4
2009-07-31Added the keepratio overlay parameter to the miners' cave and terranite items...Bertram1-28/+29
2009-07-19Fixed collision layer mess-up in my previous commitThorbjørn Lindeijer1-16/+16
2009-07-19Fixed two collision tilesThorbjørn Lindeijer2-4/+4
2009-07-18Add do_npc_close commands to test NPCsJared Adams1-0/+5
2009-07-18small layer/collision bugMaximilian Philipps1-3/+3
2009-07-13Add a missing collision tile to 014-3.tmxFreeyorp1-1/+1
2009-06-21Adjust some more respawn rates to counter botspots in snake mountain.Dennis Friis2-45/+45
2009-06-17Move some woodland spawns into TMX formatJared Adams8-8/+512
2009-06-17Added 30s/100s default respawn rates everywhere, adjusted some broken respawn...Fate22-16/+233
2009-06-16Some adaptions to the size of spawn areas in and around TulimsharBjørn Lindeijer4-44/+32
2009-06-14Merge branch 'master' of git://gitorious.org/tmwdata/mainlineChuck Miller2-9/+89
2009-06-06Add docks for Tulimshar and HurnscaldJared Adams2-9/+89
2009-05-31Fix 008-1.tmx to include collision tiles for a tree at (118,97) and (119,97)Freeyorp1-1/+1
2009-05-29Merge branch 'master' of git://gitorious.org/tmwdata/mainlineChuck Miller1-2/+7
2009-05-24New layer for road 017-1Blue1-2/+7
2009-05-16Merge branch 'master' of git://gitorious.org/tmwdata/mainlineChuck Miller1-2/+7
2009-05-15Map 018-1 - Collision fix for a tree and added a sub fringe layer for under s...Scott Ellis1-2/+7
2009-05-13Add map 011-5 (The SnakeLord Map)Chuck Miller1-0/+33
2009-04-10Continuity fix for map 002-1/003-1Scott Ellis1-4/+4
2009-03-22Fix the fruit tree on map 018-3Jared Adams1-9/+9
2009-03-21Add dock tiles for TulimsharJared Adams1-2/+10
2009-03-21Add clover patches to woodland mapsJared Adams12-4/+93
2009-03-07Add 021-2, 024-1, and 024-2Jared Adams4-17/+367
2009-03-05Collision tile tweaks, bit more continuity fixing for outer Hurnscald, miscScott Ellis3-6/+6
2009-03-02Merge/rename oversized forest tilesJared Adams12-155/+143
2009-02-24Adjust mobs on 002-3Jared Adams1-20/+92
2009-02-17Fix position of warp on map 013-3Jared Adams1-1/+1
2009-02-16Added bot check map for server admins to monitor suspicious characters.Philipp Sehmisch1-0/+28
2009-02-13Fixed continuity around hurnscaldScott Ellis2-4/+4