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2006-11-04Reverted Halloween map versions, except for map 10 and 11 which include theBjørn Lindeijer1-0/+0
latest fixes by Crush but now have their night layer removed.
2006-10-30Halloween related contentsEugenio Favalli1-0/+0
2006-07-19Implemented loading for the way Tiled saves properties since version 0.6.0 andBjørn Lindeijer1-0/+0
updated all current maps.
2005-11-13Made the three desert maps use the fringe layer for objects. Reveals bug withBjørn Lindeijer1-0/+0
objects disappearing at the bottom and still some draw order problems.
2005-10-09Fixed player names overlapping other players and more cleanups.Bjørn Lindeijer1-0/+0
2005-10-09* Made Sprite into an interface implemented by both FloorItem and Being, whichBjørn Lindeijer1-0/+0
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes.
2005-07-02Added minimap to Tulimshar (map 3-1)Bjørn Lindeijer1-0/+0
2005-06-28- Adding BGM property to mapsEugenio Favalli1-0/+0
2005-06-25Adding BGM to mapEugenio Favalli1-0/+0
2005-04-07* Fixed crash on exit when trying to delete listbox that wasn't created.Bjørn Lindeijer1-0/+0
* Disabled Ok button in Buy and Sell dialog when amount is 0 * Corrected the three known map bugs
2005-04-03More fixes to this map.Bjørn Lindeijer1-0/+0
2005-04-03New version of 3-1 map.Bjørn Lindeijer1-0/+0
2005-04-01*** empty log message ***Eugenio Favalli1-0/+0
2005-03-31I forgot to fix the paths...Eugenio Favalli1-0/+0
2005-03-31small fixes to mapsEugenio Favalli1-0/+0
2005-03-29Updating maps and tilesEugenio Favalli1-0/+0
2005-03-28Managing new maps for the next releaseEugenio Favalli1-0/+0