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path: root/maps/048-2.tmx
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2023-04-12maps resaved with 1.10.1 and renamed some fieldsHoraK-FDF1-43/+43
2015-01-07modified maps/048-2.tmxwushin1-23/+23
2014-08-25remap 048-2mekolat1-246/+246
2014-04-19Enforcer Naming Convention in Music FilesBernhardt1-1/+1
2014-04-15Map Changeswushin1-102/+102
- Tileset fixes - Travel / Death modifications - Tulimshar Beautification Project - Crypts (Base Release)
2013-07-28All warps moved from old to new stylewushin1-35/+35
Old style dest_x = <xtile_in_pixels> New style dest_tile_x = <xtile>
2013-07-21Convert maps to CSV againBen Longbons1-21/+1554
2012-08-13Convert map compression format back to gzip. It turned out that the 0.5.0 ↵Jessica Tölke1-1554/+21
client, which is still supported, can't handle CSV.
2012-07-31Canonicalize tileset order and use external tilesetsBen Longbons1-20/+8
2012-07-11Convert all maps to CSV.Ben Longbons1-21/+1554
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit.
2012-04-18Adapting maps to the tileset changes in the previous commit. This involves ↵Jessica Tölke1-0/+5
some layer changes.
2012-04-18Adding some carpets on 048-2 to make the floor less repetitive.Jessica Tölke1-1/+1
2012-04-10Snow maps:Jessica Tölke1-3/+3
- Resave maps with gzip compression instead of zlib. - Fix warps. - Add music to 046-3. - Add monsters. - Fix some collision.
2012-03-29Adding 048-2, indoor of Blue Sages mansion.Jessica Tölke1-0/+177