Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2013-04-22 | Fix all the wrong spawn names | Ben Longbons | 1 | -6/+6 | |
2012-11-07 | Edited cave connection to 044-1. | tux9th | 1 | -5/+5 | |
Now 044-1 will be reached via 019-1 -> 019-3 -> 019-4 -> 044-1. Therefore: * Adding 019-4 * Editing 019-3 (adding a warp to 019-4) * Editing 044-1 (redirecting warp to 019-4) * Editing 031-3 (removing warp to 044-1) | |||||
2012-10-03 | Solved Overlapping issues in: | tux9th | 1 | -5/+5 | |
020-1, 030-1, 031-1, 032-1, 033-1, 034-1, 044-1, 045-1, 046-1, 047-1. Fixed collision errors in: 030-1, 031-1, 034-1, 044-1, 045-1, 046-1, 047-1, 048-1. Amended by Jenalya to fix position of (0,0) spawns on 047-1. They were on (5,0) due to the resize. | |||||
2012-08-13 | Convert map compression format back to gzip. It turned out that the 0.5.0 ↵ | Jessica Tölke | 1 | -1212/+18 | |
client, which is still supported, can't handle CSV. | |||||
2012-07-31 | Canonicalize tileset order and use external tilesets | Ben Longbons | 1 | -819/+804 | |
2012-07-20 | Canonicalize tileset names. | Ben Longbons | 1 | -1/+1 | |
Also remove some executable bits | |||||
2012-07-11 | Convert all maps to CSV. | Ben Longbons | 1 | -20/+1214 | |
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit. | |||||
2012-02-17 | Fix wrongly named object properties on some snow maps. | Jessica Tölke | 1 | -32/+32 | |
2012-01-17 | Adding new monster 'White Bell' to snow maps. | Jessica Tölke | 1 | -0/+8 | |
2012-01-09 | Fixed some collision tiles issues on 044-1. | ali-g | 1 | -2/+2 | |
2012-01-08 | Adding monsters on snow maps. | Jessica Tölke | 1 | -0/+120 | |
2011-12-29 | Adding 'Explorers Melody' to all new snow maps. | Jessica Tölke | 1 | -1/+1 | |
2011-11-08 | In 044-1, removed two overlapping trees on 12,67 and 19,54. | ali-g | 1 | -1/+1 | |
2011-11-02 | Changed the compression to gzip in certain maps: 003-1, 010-2, 011-4, 018-1, ↵ | ali-g | 1 | -12/+12 | |
018-2, 020-3, 031-3, 042-2, 044-1 | |||||
2011-11-02 | Added a missing collision tile on 044-1: 156 83. | ali-g | 1 | -15/+15 | |
2011-09-28 | Added some tiles in over layer near cliffs to avoid layer issues with player ↵ | Ali-G | 1 | -2/+2 | |
with a scythe or a wooden staff in the hands. That implied the removal of some fringe tiles in the nearby maps. | |||||
2011-09-28 | Removed a tree that was overlapped by a collision tile. The tree was on two ↵ | Ali-G | 1 | -1/+1 | |
maps: 044-1 and 030-1. | |||||
2011-09-27 | Remove some executable bits again. | Ben Longbons | 1 | -0/+0 | |
2011-09-25 | Adding new maps 044-1 and 044-3. Adapting 030-1, 033-1 and 031-3 to fit. | Ali-G | 1 | -0/+130 | |