Age | Commit message (Collapse) | Author | Files | Lines |
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Fixed some layering issues and changed some trees.
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Removed some trees "melted" in another one.
Fixed some layer issues, especially near the cliffs.
Fixed the fences that sometimes weren't placed coorectly.
Removed a wrong collision tile on 034-1.
Made the snow maps borders match each other.
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Renamed layer names in order to have the same layer naming scheme on all maps.
In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same.
All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates.
Improving the warps position on the maps.
Started reviewing all the objects of all maps:
- Giving natural numbers to coordinates, height and width.
- Renaming correctly each object name.
- Avoid the use of capital letters in object properties and type.
- Removed collision tiles put just in front of warps.
- Changed few last map names to fit correctly with the warp names.
- Random layer fixes.
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Added and changed some map names.
Some minor fixes on several maps.
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collision tiles in both maps, mostly because of trees misplaced.
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snow path to avoid the trees block the player while he is walking.
On 034-1, fixed some collision tiles in the woods. Also changed some rocks by the new one. Adapted the east of the map with the changes on 033-1.
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includes only few trees added, some changed and some moved.
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layer issue on 58,64.
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