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path: root/maps/032-3.tmx
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2023-04-12maps resaved with 1.10.1 and renamed some fieldsHoraK-FDF1-30/+30
2015-01-07modified maps/032-3.tmxwushin1-37/+37
2014-04-19Enforcer Naming Convention in Music FilesBernhardt1-1/+1
2014-04-15Map Changeswushin1-3/+3
- Tileset fixes - Travel / Death modifications - Tulimshar Beautification Project - Crypts (Base Release)
2013-07-28All warps moved from old to new stylewushin1-5/+5
Old style dest_x = <xtile_in_pixels> New style dest_tile_x = <xtile>
2013-07-21Convert maps to CSV againBen Longbons1-13/+409
2013-06-21Map edits for new caves.wushin1-6/+7
Map edits to set all layers the same. added 021-3 sewers added 002-2 Malvox house added 002-3 mining camp added 043-1 new area for slime quest added 043-3 new dungeon for slime quest moved old 002-3,002-4 down one level added sewer entrances to 021-2
2013-04-22Fix all the wrong spawn namesBen Longbons1-5/+5
2012-08-13Convert map compression format back to gzip. It turned out that the 0.5.0 ↵Jessica Tölke1-408/+12
client, which is still supported, can't handle CSV.
2012-07-31Canonicalize tileset order and use external tilesetsBen Longbons1-379/+263
2012-07-11Convert all maps to CSV.Ben Longbons1-15/+510
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit.
2011-09-25Fixed the warp going from 006-1 to 032-3 and adding a missing collision tile.Ali-G1-2/+2
2011-09-12Full map review:Ali-G1-17/+17
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes.
2011-09-05Reviewed all the maps.Ali-G1-8/+7
Added and changed some map names. Some minor fixes on several maps.
2011-01-05merging from previous test repo: ta-client-testingnmaligec1-2/+74
2011-01-03new maps have proper names and music nowStefan Beller1-0/+6
2011-01-03adding a place where miriam livesStefan Beller1-0/+68
it is a desert with lots of plants and catusses. The map is called 032-2 although it is west of 006-1 (pachuas place)