Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2013-06-21 | Map edits for new caves. | wushin | 1 | -1/+1 |
2013-05-25 | paved roads in Tulimshar with sand coverings | wushin | 1 | -3/+15 |
2013-04-22 | Fix all the wrong spawn names | Ben Longbons | 1 | -3/+3 |
2012-09-27 | Fixed overlapping issues in: | tux9th | 1 | -3/+3 |
2012-08-13 | Convert map compression format back to gzip. It turned out that the 0.5.0 cli... | Jessica Tölke | 1 | -496/+12 |
2012-07-31 | Canonicalize tileset order and use external tilesets | Ben Longbons | 1 | -477/+458 |
2012-07-20 | Canonicalize tileset names. | Ben Longbons | 1 | -8/+8 |
2012-07-17 | Fixed the large mapping error on 042-1 | Dweems | 1 | -131/+131 |
2012-07-11 | Convert all maps to CSV. | Ben Longbons | 1 | -12/+496 |
2011-10-06 | Fixed all the empty tiles on ground layer of maps: 012-3, 013-1, 008-1, 002-1... | Ali-G | 1 | -1/+1 |
2011-09-12 | Full map review: | Ali-G | 1 | -43/+42 |
2009-06-17 | Added 30s/100s default respawn rates everywhere, adjusted some broken respawn... | Fate | 1 | -0/+14 |
2009-03-07 | Add 021-2, 024-1, and 024-2 | Jared Adams | 1 | -0/+121 |